Game Mechanic #6
Really? Lists? a list is a game mechanic?
Well... a list is a series of elements. We can use a list in whatever context we want so when we connect it to our design, it can become a game mechanic.
All we have to do is give the list a context within the narrative.
"This is the list of ingredients to create the ultimate cake. You must go find all of them so we can greet our guests with this delicacy"
And now the list has value. If you lose the list its an issue. If you don't get all the items the cake won't be real and then the story can't flow. :)
That's it. When we give the right context, the tool becomes a game mechanic :)
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Bernardo Letayf
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Game Mechanic #6
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