[Job] VR Artist | California
About the Role:
  • Create story driven VR environments for science and education
  • Work with Art Director, leads, and developers on immersive experiences
  • Generalist artist handling both creative and technical tasks
Key Responsibilities:
  • Build AAA quality environments and assets
  • Follow established art style and visual standards
  • Create concepts, sketches, and key visual elements
  • Model, texture, light, and shade 3D assets
  • Optimize assets within engine technical limits
  • Collaborate closely with artists, developers, and production teams
  • Solve creative and technical problems
  • Maintain documentation and organized Unity project structure
  • Design with strong focus on user experience
  • Deliver work on schedule
Requirements:
  • Degree in Digital Art, Game Art, or related field
  • 3 to 5 years game development experience
  • Strong 3D modeling skills
  • Solid understanding of game design principles
  • Professional Unity experience
  • High creativity and attention to detail
  • Strong teamwork, communication, and time management
Preferred:
  • Mobile optimization experience
  • Familiar with Jira, Confluence
  • Version control tools like Perforce or SourceTree
  • Quick learner, adaptable to changing art direction
Benefits:
  • $95k to $110k salary
  • Health, dental, vision insurance
  • Employee Assistance Program
  • Unlimited PTO
  • Company perks
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The flat arc Auin
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[Job] VR Artist | California
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