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Module #1 - Choose Your Path ↔️🤔
This is the Module #1 - Choose Your Path discussion hub. What jumped out at you? What did you learn? What did you question?
Welcome to the Scholar's Scroll 📜
Hello 👋🏻 Here in the Scholar's Scroll we will have threads for each module. It will be a place where you can ask questions, share your ideas, seek advice or help or just drop your opinions! Each thread will be released as the modules are created so be sure to check back often and comment and like so you can earn that XP! 🪙 -Master Heebs ✒️
Module #9 - Inventory Items 🃏
Greetings Adventurer! You've now explored the world of inventory items and all the different paths you can take it down. This question is simple: What are 5-10 items you can see yourself adding to your own classrooms? Let's build an inventory of ideas together! -MasterHeebs✒️
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Module #6 - Early Design ✍🏼
Adventurer, You have arrived here after completing your trek to the Welcome Inn Cartography Loft. Master Heeb would like you to answer the following questions, when you do, he will magically contact you with a secret code you can use to earn your next badge! Humbly yours, - Master Heebs' Chief Squire ⚔️ _____ 1️⃣ Your Theme ➡️ What world do you know well enough to 'Master'? (Medieval, Space, Noir, Sports, etc.) 2️⃣ The World's Name ➡️ Give your course/subject a 'Game Name' (like Scientia Terra). 3️⃣ Character Classes ➡️Name one 'Class' your students could choose & a 'Perk' (power) they may get. 4️⃣ Design Your Worlds ➡️Examine your curriculum and design your worlds/levels! 5️⃣ Thematic Language ➡️Make at least 3 different language connections between your curriculum class and the theme you'd like to use! _____
Module #8 - Prepare For Battle 🗡️
Greetings, As you have worked your way through the process of quest design, I invite you to share what you've come up with! Together, we can link and build a great portfolio of quests for all classes, grades, subjects and courses! Let's see what we can build ... together! -MasterHeebs✒️
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