I've been using agentic AI workflows (Claude Code, OpenCode, Antigravity) to build games in days instead of months.
My Telegram game, Outmine, brings in thousands of dollars of revenue every month. The interesting part... AI wrote the part of the game that generates that revenue ๐คฏ.
Now I'm thinking about helping a small group of people do the same thing.
Anyone excited about shipping a real, revenue-generating game? ๐ค
How many unfinished game projects are living on your hard drive right now?