Which AI game dev tool should you use first?
If you're new, don't waste a week comparing tools. 😱
Pick the path that gets you to a tiny playable game fastest. 🚀
Short practical breakdown:
  • Never coded → ChatGPT / Claude + tiny browser game
  • Designer / creative → sketch the screen, action, fail condition
  • Rusty dev → OpenCode / Claude Code
  • Mobile goal → web first, mobile later
  • Steam goal → web first, Steam later
  • Money goal → prototype first, monetise later
The Long Boring 🥱 Explanation:
Never coded before?
  • Start with ChatGPT or Claude and make a tiny browser game.
  • Clicker. Reaction game. Memory game. Dodge game. Something stupidly small.
  • Not Unity. Not multiplayer. Not your dream RPG.
Designer / creative?
  • Start with the screen.
  • What does the player do?
  • How do they lose?
  • Sketch that first, then get AI to turn it into a tiny playable loop.
Rusty developer?
  • Use OpenCode or Claude Code.
  • You probably know enough to get agentic. Just don’t point it at a giant repo on day one. 🤣
  • Start with one small web game or one mechanic.
Want mobile eventually?
  • Still go web first.
  • Build the smallest browser version. If people actually play it, then think about mobile.
Want Steam eventually?
  • Still go web first.
  • Steam is a great goal, but it’s a rough place to find out your core loop isn’t fun.
  • Test the tiny browser version first. Then scale it up.
Want to make money?
  • Prototype first. Monetise later.
  • First question is: can someone understand and enjoy the game in 10 seconds (or 3)?
My default advice:
If you don’t know where to start, do Mini Quest 1 and ship one tiny browser game before picking a “serious” tool.
Comment with your skill level + game idea and I’ll tell you the simplest starting path.
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Morgan Page
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Which AI game dev tool should you use first?
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