Nathan Campbell asked in another post how to best get started with game development, especially when using AI tools.
That question stuck with me, because I think a lot of beginners run into the same trap:
They start polishing graphics, assets, menus, sounds, effects, and tiny details way too early.
So I made this small workflow infographic as a reminder.
My main takeaway:
Don’t try to make the game beautiful first.Make it clear.Make it playable.Then make it beautiful.
Curious how you all approach this:At what point do you usually start caring about final assets and polish?