Game Prop Modeling in Blender! - Course?
Hey! I want to make a fun course on modeling game props - simple, boxy things for this round, but maybe in future offerings, make it more complex. Was thinking it could go over the basics of modeling, texturing, etc. Then we could do a few projects together... Was thinking low poly modeling projects like: Mug and Plate Old Book Ammo Box Potion bottle Crate Treasure Chest What do you think? Interested? Any feedback or ideas on how to make it better?