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10 contributions to Lion's Tower Miniature Academy
Female miniature “readability” vs “sexualisation”
Miniatures aren’t viewed like illustrations — they’re seen at arm’s length, under varied lighting, often while you’re focused on gameplay. Because of that, miniatures require exaggeration to read clearly on the tabletop. For male minis, exaggeration is usually accepted without question: broader shoulders, stronger jaw, thicker hands, chunkier silhouettes — it helps them read quickly. For female minis, the same “readability” push often means more prominent feminine features. But that’s where it gets tricky: the visual shorthand that makes a female miniature read as female can be easily interpreted as over-sexualised, even when the actual intent is purely functional and design-driven. It could also come across as objectively ridiculous in terms of them having combat heels and boob plate on their armour and the like, but again it all adds to the visual cues of the model being female rather than a male with a smaller frame. My honest situation: I’ve avoided pushing female exaggeration for a long time and have leaned toward a more subtle style. But I’m not sure that’s always the best solution for tabletop clarity — and I don’t want to make design decisions based purely on my own assumptions. So I’d love your input: What do you prefer in female miniature design? A) Exaggerated for clarity — instantly reads as female on the tabletop B) Subtle / grounded — more realistic proportions, reads when viewed closer C) Mixed approach — depends on faction, setting, or character role And the key follow-up: - What specifically makes a female mini feel “over-sexualised” to you? - What specifically makes a female mini feel “clear and readable” to you? - Are there examples (games/ranges) you think strike the balance well? If you drop an A/B/C plus a sentence or two about why, that’ll give me a really useful compass for future releases. The 2 images are illustrations of my miniatures - the grey one is the "usual" standard of female miniatures I create, and the coloured one is a selection of the "pinups" that I've done to date to highlight the differences. I'd also note that the clothing on the pinups is deliberately scanty for obvious reasons - I'm looking more at the physical proportions than the attire in this respect.
Female miniature “readability” vs “sexualisation”
1 like • 7d
Hi Dan, good post regarding readability of the stylized female form for tabletop miniatures. Personally I favour B:Subtle/Grounded such as those you sculpt yourself and as presented in the Games Workshop Blood Bowl Elf and Dark Elf teams. Another artist who sculpts minis that does a solid job on subtle/grounded stylized females is Arbiter Miniatures, check his work out if you are not familiar. Happy Sculpting!
What do you all want to get from being here?
Hi all! We've had quite a few new members in lately which is great but the group activity has been really low. Lets get a bit of focus and start getting you the content that you came here for. I'd love to hear from everyone to find out what you want. Sculpting tips and tutorials, painting guides and tips? Help dialling in your 3d printer or getting perfect supports? Help and guidance for monetising your work? vote in the poll, but lets see your specific needs and wants in the comments.
Poll
5 members have voted
1 like • 22d
Hi Dan, sorry I've been quiet due to work but I do check out all your posts and am still working through the sculpting class. My new years resolution is to participate more so your post today is a good kick in the pants to do just that. I chose sculpting as the reason I come here but another one not on the list if I could choose would be for your endless enthusiasm for the craft. In today's world of negativity it is joy to share positive time with you while working on my craft. Cheers mate!
The 10 Biggest Mistakes New STL Creators Make (And How to Avoid Them) Most beginners trip over the same hurdles. Here’s how to dodge them and start strong.
1. Only uploading to one platform If you only upload to one shop, you’re relying on one algorithm and one audience.Spread wide and let multiple platforms bring you traffic. Honestly, I went exclusive with MMF just prior to the Tribes launch (their insistence, not my own choice) and they pulled a U turn on me and it almost cost me my business! Don't make the same mistake! 2. Thinking “If I upload it, people will come” They won’t. Every platform has its own quirks and discovery systems. You still need attractive thumbnails, good keywords, and consistent uploads to stay visible and relevant on your chosen platforms! 3. Not offering anything for free Free models on Thingiverse, Printables, Cults etc act as funnels. People discover you, follow links and then end up buying your paid STLs. This doesn't work for every customer though as there are loads of people that will only ever go for the free stuff! And make sure that what you offer is representative of your range and the quality that you're capable of - no offering "duds" just because they're free! 4. Overpricing early models If you’re unknown, you need to earn trust. Start competitively, then raise prices as your quality and reputation grow. Don't rely on discounts to make your prices attractive or you'll only make a sale during Black Friday or other seasonal sales! 5. Not having a website Your own site adds legitimacy and becomes your long-term revenue engine. Even a simple Shopify store beats no home base at all. As a minimum, get yourself a linktree page to host links to all your other store fronts so sharing on socials and ads becomes easier! 6. Starting Patreon too early Monthly subscriptions sound amazing… until you’re chained to a sculpting treadmill. Start Patreon after you’ve built a small audience and a predictable workflow. Ideally you should aim for around 6 months of planned releases and then maintain that. I fell into this trap early on with 6 months of releases scheduled, but at the time I was part time and I couldn't sculpt fast enough to replace them in time so I ended up sculpting the months releases on the month in question! customers like to see what's coming up so they know they want to stick around, and it's always hard to keep the trust up when you're late delivering! I've been stuck in that cycle for many years and it's not fun!
2 likes • Nov '25
Thanks for accidentally posting two in a day Dan. Great stuff once again. Cheers!
Let's make this a high performing community! What's on your hobby bench right now?
Hey all! So looking at Skool and trying to figure out how we get the best out of it. It looks like all of the users gain points every time you comment on a post or make a new post of your own. The majority of people here are stuck at level 1 right now so I'd love to set you all a challenge to comment on every post on here so far and help push your level up a little bit more, and hopefully get this channel more visibility and bring more people in. So lets start with this one! What is on your hobby bench right now? I'll start! Aside from a million unpainted models that need some attention at some point, I've been dabbling with my FDM printer to try out some of the Crystal Collapse terrain pieces to make sure they print well in FDM as well as resin! so far going pretty well I feel! Now it's your turn! :-) Oh, and one more thing - make sure you like every comment and post you read to help level everyone up!
Let's make this a high performing community!  What's on your hobby bench right now?
1 like • Nov '25
Sorry for my long absence, work grew crazy at the studio but it is what it is. All of these projects look great and are coming along nicely. I"ve recently started to paint up my Cyberpunk Combat Zone minis and they are coming along nicely. Other than that I have just begun my journey into Dan's ZBrush course for mini making and that will be where I spend my few free hours for the next few weeks. Cheers all!
1 like • Nov '25
Will do Dan, once I get to the finish stage. Currently all base colours are done but I need to ink wash them and do highlights than basing. As I can only get to the minis on Saturday mornings it takes a bit of time.
Basing Your Minis
Some of you maybe familiar with Squidmar? I always find myself coming back to this video, it's probably the most comprehensive list of basing materials I've ever found so I just thought I'd share. I'm always looking for natural bits and pieces when I'm out on walks and such, it can save you so much money. It's totally worth the effort, a good base can literally catapult your minis from awesome to god tier
1 like • Nov '25
Thanks for sharing Cez!
1-10 of 10
Rob Buchanan
2
3points to level up
@rob-buchanan-8444
I am an avid digital sculptor looking to improve my skills with like minded enthusiasts. Happy Sculpting!

Active 7d ago
Joined Sep 8, 2025