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CG Python Academy (Free)

1k members • Free

2 contributions to CG Python Academy (Free)
UI Guide
Hey! I'm fairly new to scripting and your tutorials have helped me a lot with getting familiar with the Blender Python API. I was wondering if anyone could steer me in the right direction with creating something like this. I don't know how to create a UI where I can add and remove items within the scene to it and I was just wondering if someone could help me with finding the search term for that/giving me an idea of what I need to do, thank you!
UI Guide
0 likes • Nov '24
Awesome!
Making Deformers
Im a Rigger and I found this guy scripting his own deformers in maya. In blender you could maybe do it in Python or in Geo nodes. I wonder what gives the best viewport performance. What would be the most effecient way creating these deformers in Python?
Making Deformers
1 like • Nov '24
Thank you for your response! The built in modifiers have complex physically correct algorithms and have to many settings for my animators. My goal is to make my own algorithm that will be very easy to work with. For that I need to retrieve some attributes from blender. Like vertex position and the normals. Do some calculation and update the new vertex position every frame. My own search found a couple of answers but it's confusing what I should work with. I can register my own driver. Or I can use "frame handlers"? I'm not sure how to go about this.
1 like • Nov '24
Thank you so much for your explanation and the example code! This workflow is exactly what I was looking for. I’ll dive into it thoroughly, but I’m already super excited to start using it to create some really cool rigs and animations. Thank you again!
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Jorn Boven
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1point to level up
@jorn-boven-5601
Blender Rigger

Active 277d ago
Joined Nov 8, 2024
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