Bio: Monetization design consultant. Outdoorsy goofball. I've worked with Ellen Degeneres, Mr. Beast, EA Sports, Ubisoft, Capcom, The Pokemon Company etc.
Bio: I’m a Senior Gameplay Engineer with 8+ years of experience building and shipping large-scale gameplay, narrative, and audio systems across AAA titles.
Bio: Highly experienced in People Operations, Business Strategy, and Product Development, I thrive where complex problems meet people-focused solutions.