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The Code Zone Skool

458 members • Free

2 contributions to The Code Zone Skool
What Is Your Typing Speed - Screen Shot Them
This is something that I always used to do with my students. We would have them go to this website MonkeyType.com and try it for three times, screenshot, and post the best one. Let's see what you come up with. Post your results below in the comments. First Place: @Tyler Michl 99 WPM Second Place: @Nate Bodine 88 WPM Third Place: @Allyn Joshua Nieva 86 WPM Fourth Place: @Rob Vanarsdall 72 WPM Fifth Place: @Melissa Usher 71 WPM Sixth Place: @Javed ahmed Nizamani 65 WPM Seventh Place: @Katrina Wright 60 WPM
What Is Your Typing Speed - Screen Shot Them
3 likes • Dec '25
...Yeah, no, not getting anywhere near that on my phone.
3 likes • Dec '25
@Rob Vanarsdall Oh! 😅 No, that was because I cropped the screenshot.
Gif Story-time!
Hello! I am Katrina Wright, who went from coding student to intern in one month with TechJoy then quickly rose to a Python Party Coach and then Academy Director. Along the way I lead Peer Mentors, organize entries to ReactJam with teams of up to 18 contributing developers, and set up a Zero to Deployed challenge week that guided teams of students (between 6 to 12 members each) to start from scratch and DEPLOY a completed web application in 7 days. Challenges and mini-code projects are my jam, and I have so much fun doing them. The fantastic @Rob Vanarsdall has graciously welcomed me into "The Code Zone" to bring my talents, contests, and light into this community. And I am so excited to meet everyone who is here! Please share with me a little about who you are, how skilled you are with what language of code, and what hobbies you like - but here's the catch - GIFS ONLY, and I have to guess ^_^ I'll go first, and you have to guess a bit more about me ;)
Gif Story-time!
2 likes • Dec '25
@Joshua Levvy Thank you!
1 like • Dec '25
@Katrina Wright Video games have been my life since a young age, as well! I mostly like JRPGs and idle games; in fact, I've been working on a semi-educational incremental idle game where you make a particle shoot through space by buying derivatives of displacement (start by nudging it for individual units of position until you can buy some velocity, then go for acceleration, jerk, snap, crackle, pop, lock, and drop), and finally Collide (prestige) with a celestial body to gain some Mass, at the cost of forcing your particle to grind to a halt. In Foundry VTT, I've been using Custom System Builder to make a functional Big Eyes, Small Mouth 4e system, as well as a module for D&D 5e system to make it work with Anime 5e (same creators as BESM 4e).
1-2 of 2
Nate Bodine
3
43points to level up
@nate-bodine-1777
A simple code dabbler from the southeastern USA.

Active 109d ago
Joined Dec 15, 2025
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