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Freelancing for Animators

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Blender Professionals (Free)

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1 contribution to Freelancing for Animators
The #1 mistake freelance animators make with pricing
Most animators price by the hour or day rate. Here's why that's leaving money on the table: When you charge hourly, you're penalized for getting faster. The better you get, the less you earn per project. **Better approach: Value-based pricing** Price based on what the project is worth to the client, not how long it takes you. Example: - A 30-second product explainer might take you 3 days - But it could generate €50K in sales for the client - Charging €500/day = €1,500 - Charging based on value = €3,000-5,000 You're delivering the same outcome. The only difference is how you frame the price. I'll cover this in Module 6 of the course. But wanted to share this now because it's the fastest way to increase your income. Questions? Drop them below.👇
2 likes • 11d
@Philip Duvin ah yes. Familiiar with the imposter syndrome myself. I have also found personally that daily/hourly rates doesn't make sense (at least for me) because in most cases the planned timeline changes. For example, clients takes longer with feedback than initally agreed or you might experience a technical issue. Or a task you thought might take you only 2 hours took you 4 hours instead and then you undercharged your client. It's like @Christoffer Endresen said it creates uncertainty.
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Anja Minnaar
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@anja-minnaar-5721
Professional Motion Designer and 3D Generalist

Active 3d ago
Joined Feb 19, 2026