What I'd teach it: Continuity discipline for my festival film. I want it to know which locked set plate and which cast and prop pieces belong in a scene, and catch it before I burn a generation on something that breaks a rule, like a title word sneaking into a name, a character built from scratch instead of pulled from its reference, or video getting made before the still is even locked. Why it matters to me: Right now that all lives in my head. I'm the one checking every time, and if I miss it, I've wasted a generation on a project with a real deadline. I want an agent that actually gets better at not needing me to watch closely. What I'd want it to learn from: Every scene prompt session. What it pulled and where it came from, what it actually checked versus what it skipped, the near misses I catch before we generate, the bad ones we throw out, and whatever I end up fixing by hand. Plus reduce the frustration! How it would improve: Record it, one line per scene, what got pulled and what went wrong. Analyze it every so often, looking for the same mistake showing up more than once, not just one bad day. Patch it by drafting a real fix, a line added to the standard, a new check on the gate, but it doesn't touch anything live on its own. I look at it and decide. Test it by checking the next round whether that specific mistake actually stopped happening. What "better" would look like: The same mistake stops showing up in my review. The rule that used to live only in my head is now something the agent checks itself, and I've got a changelog that proves it actually got better instead of just getting lucky. I looked at building this on the full Hermes Stack, but it's a little bigger than I can handle right now, so I'm starting with the loop on its own.