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Zetsu Semester 1 wk3 is happening in 42 hours
{FEB COURSE} Program Update
🌱 ZETSU EDU — Program Update The February course is live — a one-month program sprint, where your product idea will become a fully monetized product. Day 1: You’ll explore and choose your product idea. By the end of the day, you’ll know what you’re building and be ready to start working on it immediately. This is for anyone ready to move forward that idea you've been holding. You are welcome to join us today and get started.
 {FEB COURSE} Program Update
🎬 LIVE: Zetsu Semester 1 — Week 2
🎬 LIVE: Zetsu Semester 1 — Week 2 We’re going LIVE again. Same structure as Week 1 But now we’re doing it for real. This month we’re building apps live and taking them straight into monetization. ArtstylZ is already set up, so we’ll review it, break down what’s working, and then add extra ways to auto-generate income. If you show up live, you can follow along and I’ll help you apply the same process to your own project. By the end of it, you’ll have a production-ready, money-making idea already running in the background—while you continue improving it. Join to get started.
🎬 LIVE: Zetsu Semester 1 — Week 2
🧿Artstylz Rebrand Preview
Artstylz Rebrand Preview 🧿ArtStylz 3D Chibi Enterprise Since I want the ArtstylZ 3D Model & Bobble Application to grow as a name brand and not just get lumped in with the rest of the bobble model makers, I aimed marketing toward large-scale conversion, not random custom orders. I prepared a brief to present the product properly. I’m shifting the sale toward buyers who have both the budget and motivation to spend $500–700 on 10–15 models. The pitch angle focuses on personalization, keepsake value, and exclusivity, not just “cute stuff.” I think the highest ROI initially will come from schools, sports teams, and summer camps, since they often have pre-approved budgets for team awards, programs, or events. Secondary opportunities include corporate clients, creator groups, and small fan clubs. These may require more marketing effort but can scale. How you build this too: It starts by fine-tuning the brand message—clearly defining who the product is for, what problem it solves, and why it’s worth a premium. From there, you design the offer around buyers with budgets, not individual one-off customers, and shape the pitch around value, identity, and long-term meaning, not just the product itself. Since this is Monetization Friday in our new Class Schedule i think we should all sit down and make sure are offers are aligned to the right audience. If your ready to move forward and make one leave a comment and join me in the new program. The plan is to have these apps generating continuous revenue by the end next week.
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🧿Artstylz Rebrand Preview
How do Website and Apps make money
We all know you can make money from selling a product or service. But what if we want the program to make money from just being around, simply by existing. Its possible, i have a few apps that work this way so ill start a new list showing how. Its a long list so ill break it into parts Part 1 Feel free to ask about any one of them in the comments. 1. Advertising (Traffic Monetization) - Display ads (CPM) - Click-based ads (CPC) - Native ads - Video ads (pre-roll / mid-roll) - Interstitial ads - Sticky ads - Push notification ads - Pop-under / pop-over ads - Programmatic ads - Header bidding - Direct-sold ads (IOs) - Sponsored ad takeovers - Retargeting pixels - Contextual ads - In-content ads - Search ads - App install ads - Offerwalls If your ready to start implimenting any of these iinto your existing workflows then join us over at https://www.skool.com/how-2-turn-ai-prompts-into-2070/about
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How do Website and Apps make money
FEB PROGRAM REPORT
MONDAY STUDENT RECAP @Cristal Vancarson Yesterday and today we walked through Idea → AI → Product, and one student already pushed past the baseline. She clearly identified what is being sold: a mini ebook created from existing video content. Monday was about production, not a concept. Not content, A product. She broke it into a repeatable system: 30-second video = 1 chapter 4 videos = 1 mini book Each mini book releases as its own installment Multiple installments form a series The primary product is the mini eBooks. Physical items (shirts, 3D characters, etc.) are optional add-ons later — not the focus. I then helped her to go beyond a single release and into infrastructure: A site that converts videos into books Completed with a full system , a site that takes in videos and turns them into books with an ad on extension that turns those html file E books standalone into published book websites stored safely forever on superbase. This creates a repeatable system to remake and distribute eBooks made from videos that were created from voice to ai video memoir Video shorts, which intern are used to advertise the main book. She’s technically one day ahead, and that’s fine — because this is exactly what the lesson was designed to produce: AI translating ideas into a real, monetizable system. Next step is refinement and locking the system so it can be repeated. If anyone else is ready to move through creating this new program with us, feel free to join here. On weekends we will do catchup projects for those who missed a day or two. This also works as a break for anyone who's been pushing it to the limit with us all week. Let me know what you guys think so far in the comments.
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FEB PROGRAM REPORT
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