Mar 18 • Wins
I spent 6 months on a YouTube gamedev video I was too afraid to post and then my mindset shifted 180°
Hey guys
So 3 years ago I uploaded a few gamedev videos. The best one got ~700 views over years.
Recently I spent 3 months rebuilding a Yoshi’s Island-style game from 2D → 3D. It’s actually the base for a bigger project, so I decided to document it properly.
But then I didn’t post the video. For another 3 months. Not because it wasn’t finished but because I was convinced it would get 0 views after all that work.
So instead I:
Re-edited the video twice (trying to improve retention). Got feedback.
Built a Steam page for the game so the video actually leads somewhere.
After I finally posted it in ~2 weeks it got ~6,000 views
One interesting thing:
I tried to “push” it: Posted in Discords. LinkedIn, X which only accounted for maybe 5–10% of views. Most traffic (~80–90%) came from YouTube itself.
The biggest realization though:
I used to think every video had to be perfect because new people would judge all my content.
But it feels like people mostly just see your recent 3-5 posts max. Everything else disappears really fast.
Your profile on Social Media is not a one page portfolio I think it is an endless stream of content and you stick out with your recent work that you actually show! and since I posted some shorts randomly twice over a week on Tiktok and got 100-300 views where a few got 1000+ views but I have not clue why:
I’m now experimenting with:
Posting more consistently
Lowering the quality bar to (“good enough”)
Making the most out of my work (videos into shorts...)
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I'm curious did you had similar experiences with overthinking?
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Here’s the full video + breakdown of how I built the game:
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Ben B.
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I spent 6 months on a YouTube gamedev video I was too afraid to post and then my mindset shifted 180°
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