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2 contributions to Tiny Games Club
18h • 
Wins
Challenge: Making a game in 30 days [01/30]
Hi I am a gamedev and I wanted to document my challenge of making an indiegame in 30 days and releasing it on steam (and sell the game there hopefully). By posting it here I want to share my wins and keep myself accountable and hopefully inspire others to follow their dreams being confident and showing themselves and their work on social media! You can also follow along my journey on my socials found in my profile!
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Challenge: Making a game in 30 days [01/30]
Mar 18 • 
Wins
I spent 6 months on a YouTube gamedev video I was too afraid to post and then my mindset shifted 180°
Hey guys So 3 years ago I uploaded a few gamedev videos. The best one got ~700 views over years. Recently I spent 3 months rebuilding a Yoshi’s Island-style game from 2D → 3D. It’s actually the base for a bigger project, so I decided to document it properly. But then I didn’t post the video. For another 3 months. Not because it wasn’t finished but because I was convinced it would get 0 views after all that work. So instead I: Re-edited the video twice (trying to improve retention). Got feedback. Built a Steam page for the game so the video actually leads somewhere. After I finally posted it in ~2 weeks it got ~6,000 views One interesting thing: I tried to “push” it: Posted in Discords. LinkedIn, X which only accounted for maybe 5–10% of views. Most traffic (~80–90%) came from YouTube itself. The biggest realization though: I used to think every video had to be perfect because new people would judge all my content. But it feels like people mostly just see your recent 3-5 posts max. Everything else disappears really fast. Your profile on Social Media is not a one page portfolio I think it is an endless stream of content and you stick out with your recent work that you actually show! and since I posted some shorts randomly twice over a week on Tiktok and got 100-300 views where a few got 1000+ views but I have not clue why: I’m now experimenting with: Posting more consistently Lowering the quality bar to (“good enough”) Making the most out of my work (videos into shorts...) _ I'm curious did you had similar experiences with overthinking? _ Here’s the full video + breakdown of how I built the game: https://www.youtube.com/watch?v=3K4QjP6dCXc
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Ben B.
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1 point to level up
@game
🎮 Helping game developers improve and prepare their dream game for the big release on steam. https://www.youtube.com/watch?v=3K4QjP6dCXc

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Joined Dec 30, 2025
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