Why I Started the League of Heroes
Why I Started the League of Heroes — from The First Shield Ever since I was a kid, I’ve wanted to be a superhero. Not in the “laser eyes and punching buildings” way—though let’s be honest, that would’ve been fun—but in the job sense. I used to joke that if I could just have a job where I had a secret door somewhere, a hidden identity, and my entire responsibility was to go out into the world and help people all day… I’d be set for life. I always wondered how superheroes paid for everything. The gadgets. The bases. The cars. The time. But the part that stuck with me wasn’t the tech—it was the purpose. The idea that you could wake up every day knowing exactly why you’re here. Not to doom scroll. Not to argue with strangers online. Not to feel stuck, numb, or small. But to matter—even if no one ever claps for it. As I got older, I realized something important: The fact that superheroes aren’t real doesn’t mean heroism isn’t. Every superhero story is really about a person dealing with something they can’t quite fix. Batman didn’t stop missing his parents—he built a mission around that pain. Superman never stopped being an outsider—he chose to adopt this world anyway. Almost every hero has a flaw, an insecurity, a wound they carry. The mask doesn’t erase it. The persona gives them a way to stand taller despite it. That’s something we don’t talk about enough. A superhero persona isn’t about pretending you’re perfect. It’s about creating a version of yourself that can step forward when the regular you feels unsure, afraid, or overwhelmed. It’s a way to cover up—not hide, but protect—the parts of yourself that are still healing while you do something good anyway. That pull—the desire to put on a costume, a mask, a cape, even just in spirit—that’s not childish. It’s human. It’s the instinct to say, “I want to be more than my doubts. I want to be defined by what I stand for, not what I’m missing.” The League of Heroes exists for people who feel that pull. Not to play pretend.