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🚨 PANDA GREEN SHOT V3 IS OFFICIALLY LIVE! 🐼🟢🔥
The wait is over—Panda Green Shot v3 is ready to download in the Classrooms tab! Setup Video Here-- https://youtu.be/A-FnWUW7OSQ?is=vInxGucV1W0yO0TT What’s New in v3: - Directional Moving Shot MS: Individual timing adjustments for moving left, right, forward, and fades so pull-ups hit consistently. - Completely Optional Advanced Tuning: Keep it simple with one value, or fine-tune every directional shot if you want max performance. - Dunking Meter Integration: Timed dunk execution to help you finish strong at the rim. - Improved Rhythm & Tempo Shooting: Overhauled tempo logic for smoother, more consistent releases. Head over to the Classrooms tab right now, grab the v3 file, and test your values in Crew HQ. Drop a comment below and let me know how the directional moving shots are feeling! 📈🐼 If you need help, PLZ Dm ME or MY team @Mahogany Dash @Xavier Sims @Adam Evans @Baron Goodman @Evert Puente
🚨 PANDA GREEN SHOT V2.3 IS LIVE! 🐼🟢🔥
We just pushed out Panda Green Shot v2.3 with some critical fixes and micro-tuning adjustments based directly on your feedback. ⚙️ What’s New in v2.3: - Fading Shots Fixed: Moving and fadeaway shots have been completely overhauled and fixed so you can pull up off the dribble with consistent release timing. 📥 How to Get the Update: Head over to the Classrooms tab right now to download the updated v2.3 script file and plug it into your setup. If you need help, PLZ Dm ME or MY team @Mahogany Dash @Xavier Sims @Adam Evans @Baron Goodman @Evert Puente 💬 What should we build next? Drop a comment below: What other features, mods, or mechanics do you want to see added in the next update? The team is actively reading your suggestions! 📈👇
🚨 SNEAK PEEK: PANDA GREEN SHOT V3 IS IN THE WORKS! 🐼🟢🔥
Releasing tomorrow Saturday Sep 12th 2pm est We’ve heard the feedback from both sides of the community—those who want clean, simple shooting, and those who want full micro-tuning control over every single shot type. With v3, we’re bridging that gap. ⚙️ What’s Coming in v3: - Directional Moving Shot MS Adjustments: You will now have individual MS tuning values for Moving Left, Moving Right, Moving Forward, and Fading Shots. This allows you to fine-tune your exact millisecond timing for moving pull-ups off the dribble to match your latency and build. - Completely Optional Advanced Tuning: Don't like tweaking tons of numbers? No problem at all. If you prefer the simplified single-value setup, you can leave these untouched and stick to standard button shooting. But for players who want to extract maximum performance and get the absolute most out of their scripts, these tools will be right there for you to dial in. - Dunking Meter Integration: Adding automated, timed dunk execution to help you slam down finishes and navigate the dynamic dunk meter with ease. - Improved Rhythm & Tempo Shooting: Reworked rhythm timing logic specifically calibrated for the new game engine to make tempo releases significantly more reliable. 🗓️ Release Timeline: We are actively testing and polishing the code right now. We are aiming to push Panda Green Shot v3 live this weekend, hopefully by later in the day on Saturday! (3pm est or After) Drop a comment below with what jumper you're currently running, and let us know what you think of the upcoming directional tuning! 📈🐼
NEW Panda Green Shot v2.3 Setup + Values 🐼🟢🔥
https://youtu.be/N91mnE-ey7U Need Help plz Reach Out to the TEAM @Mahogany Dash @Xavier Sims @Adam Evans @Baron Goodman @Evert Puente
🎮 LIVE GAMEPLAY + CURRENT COMMUNITY VALUES (PANDA GREEN SHOT V2.2) 🐼🟢
Want to see how the script is performing in live games and what numbers are hitting right now? We just uploaded a full breakdown showing raw live gameplay and the exact MS values the community is using right now to lock in their shots. 📺 Watch Gameplay & Values Breakdown: https://rumble.com/v7f3x7a-cronus-zen-zen-nba-27-panda-green-shot-v2.2-values-gameplay.html ⚙️ What’s Inside the Video: - Current Working Values: See the exact timing values being run so you have a solid baseline to test in CREW HQ. - Live In-Game Performance: Real-time demonstration of shot timing, animations, and how the script responds under online latency. 🛠️ More Updates in the Works – What Do You Want Next? The team is actively building and testing a ton of new updates and tweaks to stay ahead of the meta and make shooting even smoother. Drop a comment below: 1. What jumper / MS value is working best for you right now? 2. What new feature or mechanic do you want to see added to the script next? Your feedback directly determines what we build in the next version—let’s run it up! 📈🔥 If You need help PLZ Dm ME or MY team @Mahogany Dash @Xavier Sims @Adam Evans @Baron Goodman @Evert Puente
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