Hey guys. I’d love your advice and opinions. I want to make sure that The Creators Union is s fair, equal and valuable resource.
Today I read a post in another community about making sure that your levels, content and options are an incentive, not a barrier for users to access valuable content.
That is something I’m always concerned with.
With the new tiers options, I thought it would be a great option, and allow me to create a level playing field where those who wanted to access VIP and Premium content, but couldn’t afford yo pay a monthly fee could access that content by being more active in the community and unlocking at a particular level.
I know a lot of Skool is geared towards maximizing revenue or monthly income and often it’s about monetizing your hobbies and interests. That doesn’t resonate with me. I don’t care if I become a top MRR earner on Skool. Not at all.
I want to teach and provide content that helps people.
I was leery of the tier system before it was even live, because I didn’t want to create a class level system based on those who could afford higher priced content and who couldn’t. I’m still mot convinced that it won’t do that.
Maybe I’m overthinking it.
Maybe I should simplify things and just make all content and features available for one flat purchase price and unlockable at a certain level, so that anyone can unlock a feature with enough activity, or just pay once for content that they want, if they don’t want to put the time and energy to invest on activity participation.
What do you think? What has worked in your own communities? What has your experience been with tiers and paid content?