Salaam Everyone,
Day 2 of learning motion graphics in Blender 3D!
I’ve recently started learning motion graphics in Blender, and this is a loop animation I created on Day 2 using Geometry Nodes.
Still early in the journey, but exploring procedural workflows has been really exciting so far. Geometry Nodes open up so many possibilities for creating complex, organic forms with full control and flexibility.
I’m currently following tutorials by Ducky 3D, which have been incredibly helpful in understanding procedural workflows.
This piece is part of my daily practice, focusing on learning node logic, shapes, and motion rather than perfection.
A long way to go, but consistency is the goal.
More experiments coming soon. 🚀