Build, launch and validate a Skool-powered ad/venture in 14 days (or less).
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Unlock at Level 1
DAY 00 โฌ PREPARE THE AD/VENTURE
One idea. A clear description. Ready to be forged. ๐ฅ
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Unlock with Standard
DAY 01 ๐ข KICK-OFF
Start your ad/venture... with a public bang ๐
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DAY 02+ โฌ DESIGN
Set up your skool. โ Design the core experience. โ Be ready to "open the doors".
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DAY 05 ๐ข DROP ๐ง
To ๐๐ฅ๐ข๐ฃ ๐ or to ๐๐๐๐ ๐ your ad/venture โ that's the question.
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Unlock with Standard
DAY 06+ โฌ LAUNCH
Hello World! Campaign. โ Track signals. โ Be ready to DECIDE: KEEP โข KILL
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DAY 13 ๐ด DECIDE
To ๐๐๐๐ฃ ๐ or to ๐๐๐๐ ๐ your skool โ that's the ๐ง๐ช๐ฏ๐ข๐ญ question.
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Unlock with Standard
DAY 14 โฌ CLOSE THE LOOP
Publish your ad/venture REPORT. โ Rate the SPRINT. โ Review KAOS* โ Move on?
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Unlock with Standard
DAY 15 ๐ RE/START KAOS*
โณ
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KAOS* ACCELERATOR ๐ด 101
๐ฆ๐ง๐๐ฅ๐ง ๐๐๐ฅ๐ โ Learn how to ๐ฝ๐น๐ฎ๐ or ๐๐๐ฒ๐ฎ๐น... with permission. ๐
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Unlock at Level 5
Board ๐ฐ๐ง KAOS*
๐ฃ๐๐ฅ๐ง๐ก๐๐ฅ๐ฆ split KAOS* revenue ๐ฒ, unlock ๐ฑ๐ณ๐ฆ๐ฎ๐ช๐ถ๐ฎ perks, get a seat at the table, and influence the future of KAOS*.