My first game, Mooselutions got into a Steam sale in November (Turn Based Carnival) and a local festival in January (Super MAGFest).
Since I got in, I've been working with an artist to juice up the game (ergo Juicelutions).
Here is some of what I've added thus far:
- Greatly improved player animations
- Brighter more lively summer theme
- A camera shake effect when the moose hits things
- Particle effects when the moose charges through grass and leaves
- Particle effects when the moose hits a tree and causes it to shake off some needles