Tutorial request: grading Green screen & background
I am getting more and more job enquiries involving green screen talent and ai / Unreal Engine backgrounds and grading to make look as natural/ realistic as possible.
I get the mattes off them and the log talent/green screen footage, and the background in rec709.
A tutorial specifically on best practices for getting best results would be welcome… particularly colour matching and naturally “blending” edges of talent, and dealing with relighting if there is discrepancy with background lighting.
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Oli Winward
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Tutorial request: grading Green screen & background
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