GTA–V style 3D character 🎮
Image Prompt:|
Maintaining the facial features of the person, create a full-body realistic 3D character for Grand Theft Auto V (RAGE engine). The character must include legs and feet, even if they are not visible in the reference image.
Match the GTA V in-game visual style: realistic, slightly gritty, with detailed textures for skin, hair, and clothing. Use realistic outdoor game lighting with strong highlights and defined shadows. Avoid cartoon, plastic, 2D illustration, cel-shading, smooth surfaces, hyper-realistic photography, or cropped renders.
Preserve the subject’s identity, facial structure, skin tone, expression, hairstyle, and accessories. Clothing should look like real fabric with natural weight, folds, and accurate logos or patterns.
Use realistic adult human proportions typical of GTA V characters. If the reference is cropped, complete the body naturally, adding appropriate footwear. Adapt the pose into a natural full-body standing stance.
Video Prompt:
Photorealistic cinematic video.
Medium full-body shot of a confident red-haired man with a short beard, wearing a white Hawaiian shirt with blue floral patterns, dark blue jeans, and brown leather boots, standing on a sunlit urban sidewalk in a downtown street.
The man slowly begins walking forward toward the camera with natural body motion, arms slightly swinging. His expression is calm and focused. Subtle head movement and realistic blinking.
Camera performs a slow forward tracking shot while maintaining center framing on the subject. Shallow depth of field keeps the man sharp while the background city street remains softly blurred.
Environment: modern American city street with buildings, street signs, traffic lights, and palm trees. Bright daylight, soft shadows, warm sunlight reflecting from buildings.
Ambient motion: distant pedestrians walking, light traffic passing slowly, subtle wind slightly moving the shirt fabric.
Lighting: natural midday sunlight, cinematic color grading, realistic skin tones.
Style: ultra-realistic, high-detail, cinematic quality, smooth motion, 4K film look, shallow depth of field, professional movie camera, steady stabilization.
Negative prompts: no character morphing, no face distortion, no body warping, no extra limbs, no clothing change, no flickering, no jitter.
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Fiorenzo Comini
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GTA–V style 3D character 🎮
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