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Create Games with AI

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6 contributions to Create Games with AI
I have created my GDD! ๐Ÿ˜๐Ÿ˜๐Ÿ‘Œ
Hi guys. I used the GDD Template Generator, but I got Claude to help me with the Sections, after it helped me with my initial game idea. I then got Claude to Review and Cut it. So here is the final version: Here's the trimmed, final GDD: " Mana Grid Tactics A cozy, turn-based tactics game where you command a small squad of charming pixel-art heroes across a magic-infused battle grid โ€” no permadeath, no grimdark, just clever positioning and warm fantasy vibes. Genre: Tactical RPG (grid-based, FFT-inspired) | Platform: Web browser | Session Length: 5-10 minutes per battle Core Concept Mana Grid Tactics takes the satisfying, chess-like decision-making of classic grid tactics games and strips away everything that makes the genre feel heavy or intimidating. Two heroes with clearly contrasting roles face off against a small enemy squad on a single battlefield โ€” every move and action matters, but losing a fight just means your team is "tuckered out," not dead. It's fun because it delivers real tactical decisions (positioning, range, timing) in a bite-sized session, wrapped in a warm pixel-art world that invites you in rather than daring you to survive it. Core Loop (10-second version: Pick a hero, move it, attack something in range, repeat, then watch the enemies do the same โ€” until one side wins.) Select a hero โ†’ see highlighted move tiles โ†’ move into position โ†’ if an enemy is in range, choose Attack or Skip โ†’ watch the result (a quick flash, a shrinking HP bar) โ†’ repeat for the other hero โ†’ enemies take their turn, closing in or striking โ†’ loop continues until one side is defeated. Controls Click/tap a hero to select Click/tap a highlighted tile to move Click/tap Attack or Skip to choose an action Click/tap an enemy to target it Click Restart on the end screen to try again Mechanics Deep Dive The move + act mechanic is simple to learn but layered in practice โ€” every turn is a small puzzle of range, positioning, and risk. With just two contrasting roles for v1 โ€” a melee Knight who can absorb hits up close, and a ranged Archer who needs distance to be safe โ€” the tactical tension is immediately clear without needing four classes to prove it: do you push the Knight forward to tank a hit, or hang back and let the Archer whittle enemies down first? That single decision, repeated and varied, is enough to test whether the core loop is genuinely fun before any more complexity gets added.
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500 Members ๐ŸŽ‰ Game Giveaway
We have just hit 500 members ๐Ÿคฏ ! To celebrate, Iโ€™m doing a game giveaway ๐ŸŽ‰ If a free member wins: you get 1 game ๐ŸŽฎ If a Premium member wins: you get 2 games ๐Ÿฅฐ๐Ÿฅฐ๐Ÿฅฐ The Games (You get to pick 1 (or 2)) - Resident Evil Village - SteamWorld Build - The Lord of the Rings: Return to Moria - Assassin's Creed Valhalla - Crysis 3 Remastered - Rogue Waters - Nordhold - Nice Day for Fishing (These are PC games, you will need STEAM) THIS IS HOW YOU ENTER THE GIVEAWAY๐Ÿ‘‡๐Ÿ‘‡๐Ÿ‘‡ Drop your game idea in the comments. Funniest / weirdest / most playable idea wins!
500 Members ๐ŸŽ‰ Game Giveaway
1 like โ€ข 21h
Hi. Sounds fun. I love the strategy element of Final Fantasy Tactics and Chess Games. This early concept using Claude shows Piece Role, Hitpoints, and a Battle Log: https://claude.ai/public/artifacts/68eeedb4-204f-4463-bed0-ca67543a83cd I want to develop this into a fully playable fantasy game with story progression. To keep things simple, I will try to limit monthly releases at a maximum of 4 characters and locations/updates at a time. Note: I had to upgrade to Claude Pro, because I reached my prompts/messages limit quickly in the Free version. Here is a video recording of it in action too.
I just completed my game idea validator. :)
Check out my rpg grid battle game video, and try the early concept here. Like it? ๐Ÿ˜„๐Ÿ‘Œ๐Ÿฉท https://claude.ai/public/artifacts/68eeedb4-204f-4463-bed0-ca67543a83cd Made with Claude.
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I just completed my game idea validator. :)
Completed Quest 1 in 5 mins.
Hi I completed the initial Clicker Game quest. See video.
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Completed Quest 1 in 5 mins.
Viral Games
Nope don't be rude, not those sort of games ๐Ÿคญ ! A lot of first game ideas get way too big. Viral games are usually the opposite: - One clear mechanic. - One obvious problem. - One moment people want to show someone else. If youโ€™re building something, ask: - Can someone understand it in 3 seconds? - Does it create funny or surprising moments? - Would someone send a clip to a friend? I've create a Game Virality Evaluation Prompt . Just enter in your game idea in the box on the right, scroll down and click 'Copy Prompt' right down at the bottom. Paste that into your favourite AI chat bot: ChatGPT if you want to feel good... Claude if you want the truth ๐Ÿ˜‰ ! If you want extra points for the 500 member competition, paste the results of the above into your thread.
0 likes โ€ข 2d
@Morgan Page Hi Morgan. Just joined. Excited to start. I use Gemini too. Mostly for image conecpts. It does well. But I have heard multiple times that Claude is the most accurate information giving Agency based AI. ๐Ÿค” So I'm wondering: Is it Free? And I love how you made this group free and go through every step. I wonder if premium game engine license fees are needed, or are these all webgl/html5 based games that run immediately on browsers and handheld devices? And do you also have information on publishing to favourite devices/platforms like Nintendo/PlayStation/Xbox, etc? Those often feel very technical with the Visual Studio app creation steps and whatnot. A one-click AI interface for no-code designers and artists would be great. ๐Ÿ˜๐Ÿ‘Œโœจ๏ธ
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Wahib Yousaf
1
3points to level up
@wahib-yousaf-4726
Artist, Painter, AI Artist, 3D Artist

Active 15m ago
Joined Jul 2, 2026
Stockport, United Kingdom
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