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3 contributions to Start My AI
Mobile App Workflow
Got access to Astra on my pro account and decided to start trying to build a mobile game my friend and I have talked about for a while now. inspired by Ray's stream the other night I just kind of riffed a bunch of game concept information with a couple reference images generated by image 2. It's gotten pretty far just vibing and we've got a basic scaffolding of a game with working mechanics in test flight we are iterating on. My Question: At which point do more "experienced" devs turn this into a spec driven workflow and start using something like the pstack, etc to fine tune this and turn it into a valid game? What plugins/processes do people like to use to turn an starter project like this into a spec?
1 like • 21d
+1. Personally I think it's as soon as the LLM is just too "weak" for a task and starts failing. Just do what you want
The fundamentals of AI
I think it's cool how such simple operations combine into a huge knowledge base, and it's all just mathematics.
Jul 11 • 
Wins
WAVES ENGINEERING🔥
Hey everyone! I'm very new to AI and agentic coding. I'm building a new web app for local fencing club and just wanted to share what I was able to produce using Caude and Ray's Wave's skill! The waves skill definitely makes the AI trip up less💪(This all i have so far)
WAVES ENGINEERING🔥
2 likes • Jul 13
Wow, really clean ui.
1-3 of 3
Simonas Bočkus
1
1 point to level up
@simonas-bockus-8192
18 y. o. Lithuania python, web and bit in arduino FL Studio

Active 5h ago
Joined Jun 20, 2026
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