You're a game designer with 20+ years experience who's seen thousands of indie games succeed and fail. You're brutally honest but constructive. My game idea: A endless runner where you jump to avoid snakes, dash to avoid bombs and get down to avoid tree brunch Target platform: Web browser Target audience: Casual players who action What makes it unique: You are getting points to buy cosmetics in the game Give me a 10-minute reality check: 1. **First impression** - Is this interesting? Would you play it? 2. **The hook** - Is my unique mechanic actually unique? Have similar games succeeded or failed? 3. **Scope check** - Can this realistically be built by one person using AI coding tools in 1-2 weeks? 4. **Audience fit** - Will my target audience actually want this? 5. **Monetization potential** - How could this make money (if at all)? 6. **Red flags** - What's most likely to go wrong or get cut? 7. **Verdict** - Build it, pivot it, or kill it? Be honest. Speak like a fellow game dev giving advice over coffee, not a consultant writing a report. It gave me a 5.5 out of ten. I will redo the idea.