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Owned by Ray

Start My AI

388 members • Free

Watch me build apps and automate my business with AI. Get the prompts, workflows, and honest breakdowns from a 12-year Apple engineer. Free.

116 contributions to Start My AI
Out for members now. Public at noon. My First Day With Cursor Projects
New daily vlog is out for YouTube members right now, and it goes public at noon PT. My First Day With Cursor Projects. If you are a YouTube member too, you can watch it now. For everyone else, noon. https://youtu.be/aj9LNTMtCo0
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Let's talk computer use
I tried the codex app's computer use functionality last week with 5.6 luna. I had it delete an email, then delete an email based on the sender's name. Then change my brave browser's default search engine from brave to google search. It oneshotted everything. I was surprised because a year ago I tried something similar with computer use and gpt-4o. It failed miserably. Codex only released in feb and it's computer use is already so good. I am in the construction industry doing a startup and computer use has so many use cases, it can input hundreds of items that have to be normally written manually. Saves hours of time. Haven't been this impressed about something ai related in a while 😁
1 like • 4d
Have you tried it with the latest version of Astra yet? It is absolutely incredible, beyond anything
0 likes • 4d
@Sabih Sarowar it literally controlled Blender and helped make a ton of 3D assets for my game. I'm currently having it make a bunch of icons for my onboarding for my app as well
Grok Bot with T3 Code
I’ve been running pstack inside Cursor for a while. It's a great setup with one problem. Every delegate runs at Cursor usage rates, so the models I actually want on hard tasks were too expensive to use by default and maxing out my free other usage that I prefer go to bug bot. Meanwhile I'm already paying for Claude Max, ChatGPT Pro, and SuperGrok Heavy. I wanted the pstack playbooks with my subscriptions doing the work. So I forked it. Grok Bot became the orchestrator and T3 Code became the execution layer which would give me similar workflows to using grok bot with cursor cloud agents except the cloud is my hardware, and I can use my subscriptions instead of cursors api rates for my other models as well as incorporating my local models and open router if necessary. And I can do it all from my phone which allows me to leave my office and still get work done :) Grok Bot holds the router, the playbooks, and the table that says which model handles which kind of job. It decides what runs where and writes the brief. T3 Code runs on a Mac Studio in my home network and wraps the coding CLIs I already pay for: Claude Code, Codex, Grok Build, and a local model. For each step, Grok Bot opens a T3 thread on the right provider, sends the brief, waits, and reads the results. My original plan was to have Grok Bot use T3 Code the way I do: through the app. That went badly. T3 is built for a human with a screen, and the Bot struggled to drive it reliably. It could get a thread open, but sending work in, knowing when the delegate was actually finished, and pulling the result back out was fragile every time. An orchestrator that can't tell "done" from "still thinking" isn't an orchestrator. The fix was to stop asking the Bot to use a UI and give it a tool shaped for a bot. We built a small command-line tool with exactly the handful of actions the playbooks need: start a thread, send it work, wait for it to finish, read what came back, cancel it. Every action has a clean start and a clean end. Once the Bot had that, the pilot lanes ran hands-off. That's the biggest lesson in the whole project: if an agent is fumbling a tool, don't write a better prompt, build a better interface.
1 like • 4d
Thank you for sharing this workflow and please let me know when you do have the GitHub link. I'd love to check that out. I think this is a really great alternative because there are a lot of other people who are building outside of Cursor and this sounds amazing. Great job figuring it all out!
Mobile App Workflow
Got access to Astra on my pro account and decided to start trying to build a mobile game my friend and I have talked about for a while now. inspired by Ray's stream the other night I just kind of riffed a bunch of game concept information with a couple reference images generated by image 2. It's gotten pretty far just vibing and we've got a basic scaffolding of a game with working mechanics in test flight we are iterating on. My Question: At which point do more "experienced" devs turn this into a spec driven workflow and start using something like the pstack, etc to fine tune this and turn it into a valid game? What plugins/processes do people like to use to turn an starter project like this into a spec?
1 like • 5d
It might be worth having another model audit the code. If you have Fable 5.1 you can point it at it and say that you want to extend the game and make sure you want to add more features, or whatever other features you want to add to the game. You wanted to make the code clean, make usable components, and try to see if you can get a baseline for how much refactoring will actually take place so that it can achieve those goals. You may also want to have it do an audit on the latest versions of the code and the tech stack that you're using. It's possible it could be using some older libraries that are going to be deprecated soon. It's also possible that there are some newer libraries on the horizon that can take care of a lot of code that could be repeated. The goal here is to really not have a lot of repeated code. Having a fresh audit from a different model can be very helpful here because then it allows game mechanics to be developed and tested, and the little components you can also have characters developed and tested in certain ways. You also want to have this thing tested as it scales. As you're making new features, you'll have tests that do little iterations and runs and testing in a simulator. If you take this type of text and say, "Hey, I want to see if you can do an audit based off of this big blurb of stuff that Ray says," it'll probably help you figure that out.
I'm bored and Tibo said we have 4 hours until the next reset
So... I told Astra: build me an high quality game, fast paced and fun, to teach me all about git. You are in charge, use blender and 3js, your goal is to complete the game. I'm going to sleep! Let's see!
I'm bored and Tibo said we have 4 hours until the next reset
1 like • 5d
Wild!
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Ray Fernando
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@ray-fernando-4666
12y ex-Apple. Live AI coding streams Tue/Thu 10am PT on YouTube. I break it down so you build with confidence.

Active 29m ago
Joined Apr 21, 2026
Los Altos, CA
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