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2 contributions to Manden Oath-African scifi saga
🫡 Sally The battlemaid
The design is quite bad, but the idea itself is there. I'm reworking her anyway. Sally is a battlemaid. She can make your meals, iron your clothes and cut your foes in half when it is required. I don't want to say much about her. But when you see this character, what does that invoke in you ? Lemme know your thoughts.
🫡 Sally The battlemaid
3 likes • Sep 2
Frankly, Sally's concept is very eye-catching 👌. Even if you think the drawing is "bad", the main point is already there: the hybrid character between domesticity and combat intrigues and catches the eye. A few tips that might help you push the concept further: 1️⃣ Silhouette and posture: work on a pose that clearly shows this dual role (an elegant maid gesture combined with a ready weapon, for example). This immediately reinforces the character's identity. 2️⃣ Visual codes: accentuate the contrasts between the classic maid's uniform and more aggressive elements (weapons, dark or metallic details). This visual contrast is what makes her memorable. 3️⃣ Expression and attitude: plays on a serene face but with a sharp gaze. The discrepancy between apparent gentleness and lethal potential makes the character much more striking. In short, the design can evolve, but your idea has real narrative and visual potential 🔥. Personally, when I see Sally, I think of a character who embodies discipline, efficiency and latent menace beneath an impeccable façade.
1 like • Sep 2
@Phéçale Lafia I'm really looking forward to it.
Some old designs put to a better use.
As I am adding coherence to the world building of Manden Oath, I found myself in some way obliged to rework or adapt I might say, some old designs which were sleeping on my hard drive. They come from a portfolio project called "Beast Hunters" who is a mix between Cyberpunk 2077 and Monster Hunter. I think that I might include this story as a side story. Or I'll find a way. Are you curious to see how I'll adapt them to Manden Oath ?
Some old designs put to a better use.
2 likes • Sep 2
Amazing to see these old designs come to life again in Manden Oath ✨. What's really going to make the difference is how you contextualize them. Even elements from Cyberpunk or Monster Hunter can feel natural if you connect them to the lore and rules of your universe. Here are a few technical points to keep in mind: Stylistic integration: adapt textures, proportions and color palettes to match the current aesthetic. Narrative role: every design should contribute something to the story, whether it's a subplot or worldbuilding enrichment. Functional flexibility: think modularity, so you can use these designs in different scenes, movements or illustrations. Frankly, with this approach, you're turning old projects into real assets for your world. Can't wait to see the final result! 🚀
1 like • Sep 2
@Phéçale Lafia Good luck with that!
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Rave Eight One
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@rave-eight-one-8352
Whatever I do, I will only be judged by my actions.

Active 96d ago
Joined Sep 2, 2025