New YouTube Channel - Early Positive Signs
I started a new YouTube channel as part of a content flywheel designed to drive online and offline growth. I did a lot of research first to find the approach to support my IRL business activities and I am excited to finally have enough content ready to edit to get it started. I have started this channel as a Shorts first channel - I will add long form later but the start of this is with clips of people playing The Pop Up Game Show (TPUGS) activities. I got to attend a local community festival and had over 20 groups come through to play and agree to be filmed. I designed TPUGS to be a multichannel experience that drives income from multiple sources: - sessions that can tour my OSHC groups as a purchasable experience, - supported by games played on a YT channel to drive demand, - the potential for that channel to be monetised to bring in direct income from YT - bring sponsors for the IRL sessions and online content. So I have 21 viable clips from that first session. I am attending another festival tomorrow and expect to get double that. It is so interesting watching a new channel and seeing the views and watch time develop. Each of the new videos hit around 800-900 views in the first 24 hours then plateau. This is expected on a new channel as the algorithms test the content with viewers. There is an expected spike coming later when the system works out who the audience is. One of the videos has had it's first spike reaching around 3000 views in the last day or so. The strategy is unfolding and I am excited to see it beginning.