I try to build a 2D-Game in style of "Civilization". The game is about building an outpost on the moon with managing all the life-support, ressources, tech, breeding of plants, keeping human health in space ... no fighting, no aliens, just learning some basic concepts of astrobiology, chemistry and physics. Edutainment for kids. Graphics: Adobe Firefly, Midjourney 3D-Objects: Meshy (for 2D-map) 2D-Map with 3D-Effect: Some Editor like "Inkarnate" would be nice, but not fantasy, just planetary tiles and objects. I did not find a good one yet. Framework: Phaser or Pygame, at the moment i am not sure if i go for Python or HTML5. Unity / C# is for me no good option, as my C# knowledge is low. Depending on finding a good template (i did not find yet). I am working with Visual Studio Code. I will start on April, if i can find a good template to work on. AI only for assets, programming myself (to understand the code for modifications).