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Creative 3D Community

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How would you approach this?
I'm building this Golf Head, and I'm having a bit of trouble trying to figure out how to best tackle the arching neck. You can view the model here: https://share.plasticity.xyz/r/jMdMTXqbBiAZA79PT2dsiibsvK6PPVVXw4yhM0He4nI Any and all tips & advice on how I could improve this area would be greatly appreciated! A "Draw Over" image on how I could improve the Edge layout would be very helpful! Thanks all!
How would you approach this?
0 likes β€’ 2d
yeah the fillets and cutting I did as an end step but I have a version of the model saved without those. Based on your recommendation, I created a curve profile (Green Arrows) to match the shape to help address the dent. As you can see in the screenshot, I'm running into the issue where the curve I have bridged with G1, isn't reaching up high enough to match the form of my profile shape. What's the best way to get these to line up while still maintaining the G1 curvature?
0 likes β€’ 2d
Also, for you comment for "Splitting it in half" would you split it this way? See the red line:
1-1 of 1
Ken Bock
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@ken-bock-8623
3D Artist

Active 1d ago
Joined Jun 8, 2026
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