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4 contributions to Game Production
Introduction
I'm Karin Crawford, The Tech Gardener. Hi everyone! I'm here to explore and learn. One of my clients is adding a new division to her empire, a gaming company turning her existing games into apps. and I was telling her about Skool. I'm looking for a couple growing communities to show her. Really want to learn more. And get to know everyone. I love connecting I enjoy games that include luck and strategy. Just learned Skyjo, and love it! My husband is a military board war gamer, So he likes to play in person. I really think this community will be great for my client and for me as I support her. We may be developing a school community for people to play Her games also. My community is for one of my specialty tech gardens focused on streaming TV. You can find my social handles and my calendar link here: https://tinyurl.com/KLCdigitalcard
Introduction
0 likes • Jan 19
@Lord Brian Dean-Madanamootoo thank you!
👋 “Start Here” – How to Introduce Yourself
To help everyone connect and network effectively, new members are asked to post a short, formal introduction in the #introductions channel. Use the template below to structure your intro: 1. Full Name and Pronouns – e.g. “Hi, I’m Alex Johnson (they/them).” 2. Current Role or Title – Are you a student, indie developer, producer, or something else? Mention any relevant experience. 3. Interests in Gaming – Briefly describe why you joined (e.g. learning production, game pipelines, art, animation, connecting with the community). 4. Favorite Game or Genre – Optional, but helps others get to know your tastes. 5. Goals for This Community/Course – What do you hope to gain from participating? Example: Hi, I’m Sam Gamgee (he/him), a junior producer at IndieFun Studio. I joined this community to deepen my understanding of agile project management and learn how other teams tackle vertical slice planning. I’m a fan of action‑adventure games like Horizon Zero Dawn and God of War. My goal here is to share experiences, pick up best practices for cross-disciplinary collaboration, and help others where I can. Head to the Introduction Channel <=
👋 “Start Here” – How to Introduce Yourself
1 like • Jan 17
Done!
Hello everyone
Hello everyone! i'm Giulio Piana (He) I've been a video game developer for over 15 years. I started with Flash games, then moved to mobile and other platforms with Unity. I co-founded Broken Arms Game, an independent studio, and then worked for a few years at Miniclip and Gameloft. Last year, I had some changes, first in a newly formed team at Voodoo and then at a startup in Singapore. In November 2024 , my contract ended at the same time with the birth of my second child, so it took me a few months to decide what to do. Now, I juggle beetween being a father, working as an indie developer, and working as a freelance consultant. You can follow my journey on linkedinhttps://www.linkedin.com/in/giuliopiana/ I joined to meet new people, and improve my game production skills that i need to be focused on what is importnat. I like different kind of games but the one i play trought all my life are Zelda and Mario. But i also enjoy some fps and rts when i have tiem to paly... My goal is to become more precise and organize and learn more production tools and techniques to implement in my daily work.
0 likes • Jan 17
Hi Giulio! Thanks for sharing your journey! God has a plan for you!
🎮 Welcome to the Game Production Community on Skool!
We’re thrilled to have you here! This space was created for producers, developers, designers, artists, marketers, and anyone passionate about building great games, whether you’re just starting out or already deep in studio workflows. At the heart of this community is Gamers Home, our resource partner for an intuitive entertainment project management software. Our mission is simple but ambitious: 🎯 To become the #1 project management platform for the next generation of game and entertainment producers. We believe great production is the backbone of every successful game, and we're here to empower both indie creators and studio teams with tools built specifically for clarity, collaboration, and creative execution. 🚀 What This Community Is About This Skool community will evolve into the go-to hub for: 1. 📚 Self-Paced Learning Access structured video lessons covering: - Game production fundamentals - Advanced planning workflows - Using Gamers Home for real-world production - Team coordination, pipelines, and delivery modeling 2.🧠 Weekly Office Hours Join us live each week for: - Q&A - Workflow guidance - Walkthroughs inside the Gamers Home platform - Troubleshooting and optimization of your production processes Bring your questions, blockers, or projects, we’ll help you move forward. 3.🎮 Special Project Reviews We’ll host recurring review sessions where we: - Evaluate your production plans - Help polish pipelines - Suggest improvements for your game’s systems, scope, or structure - Share best practices used in modern game studios This is your chance to get real feedback on your real work. 4.🔥 Game Improvement & Launch Strategy Sessions We’ll deep-dive into: - Upgrading existing games - Roadmapping new features - Planning new releases - Designing marketing and launch campaigns
2 likes • Jan 17
This is a great introduction. Thanks! Hi everyone! I'm here to explore and learn. One of my clients is adding a new division to her empire, a gaming company turningher existing games into apos. and I was telling her about Skool. I'm looking for a couple growing communities to show her. Really want to learn more. I think this community will be great for us.
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Karin Crawford
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15points to level up
@karin-crawford-7258
Leverage your Videos on Streaming TV 📺✨Transform your Tech in The Tech Garden🍃 Boosting Experts 🚀 Master Connector ↔️WV grown 🌄 AZ living 🌵

Active 3h ago
Joined Jan 17, 2026
Scottsdale, AZ