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Owned by Jamy

Master The Weavy Way. Turn creative vision into scalable, node-based workflows. Stop prompting, start architecting. Claim 100% creative control.

Master AI for Art Directors. Produce campaign-ready results, achieve total creative signature and sell your vision with 100% clarity. Win every pitch.

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7 contributions to The Weavy Way™ | Master Nodes
Getting to grips with Weavy. Generating character sheets and locking in consistency
Need some help getting going with Weavy. I have generated some previous images in NBP and I like the model but would like to change the clothes to specific pieces and generate strong character sheets which I can then use to generate some cinematic stills from and eventually some moving images. The emphasis is on the neck snood as it is the product being 'advertised' Essentially I want to be able to produce a workflow which I can control each item of clothing. I have Also included a cinematic moodboard which I have previously created in NBP with the correct clothing
Getting to grips with Weavy. Generating character sheets and locking in consistency
0 likes • 12h
@D Ciufo how's your progress going?
0 likes • 7h
@D Ciufo cool, good luck with the pitch!
What should I build next? 🚀
Now that the school is getting up to speed and the basic classroom outline is ready, I want to make sure the next content drops are exactly what you need. Let me know in the comments! 👇 I’m reading everything. If you have a specific node or workflow in mind that’s giving you trouble, drop it below so I can prioritize it for the Classroom!
Poll
8 members have voted
What should I build next? 🚀
1 like • 1d
@Demet Akgül I agree—and so do other members—that you’ll learn the most from real-world examples. This community is steadily growing, and I want to add real value that you can actually use and apply in your career. What I really want is to invite professionals for Q&As and live walkthroughs, so you can understand their way of thinking and their approach. Big plans—let’s grow together!
1 like • 1d
@Jeremy Morris Weavy can do a lot but it can't edit video's (yet) :) Editing is a very labour intensive process unfortunately and a real skill. The multiple angle on the other hand is very doable. I'll try and create a basic workflow when I get back from holiday.
Node style
Some small update under the rader but one I'm happy with. You can now choose your style of wire. For now, the elbow is my favorite. What's your favorite setting?
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Node style
How do you add 'character' to your AI renders? 🎞️
Hey everyone, I wanted to open up a conversation about the 'look' of our work. In my past life as a photographer and filmmaker, I was obsessed with "realness." That digital, clinical perfection was usually the enemy. We spent our time adding grain, hunting for the right LUTs, and emulating old film stocks in post-processing—anything to give the image some soul. Now that we’re all deep into AI, that "plastic," over-polished look is everywhere. It’s technically impressive, but it’s often a dead giveaway that it was made by a machine. Usually, you’d fix this in post-processing (Lightroom, Photoshop, etc.). But what’s interesting about the node-based tools we’re using now is that we can bake that character in during the generation process. I’m curious to hear from the community: What’s your go-to move for breaking that AI glassiness? I’m currently mapping out a few different workflows to show exactly how you could handle this, so stay tuned for those. But for now how are you guys doing it?
Poll
4 members have voted
How do you add 'character' to your AI renders? 🎞️
0 likes • 9d
I’ll kick this one off. My favourite way to add style and character is by using a reference image. I try to be very specific with my prompts, so I’ll always include details like film stock and camera settings to give the AI model some direction. How much this helps depends on the model, but I’ve found that a strong reference image gives you a lot of control and consistency in the output. That said, if you really want control, I still rely on some form of post-processing in Lightroom. That’s probably the old photographer in me, but it’s also a great way to differentiate the look and feel of an image when so many AI renders tend to look pretty similar.
0 likes • 9d
@Nirmit Sachin Kadam I think that is one of the best things you can do is to lock things as early as possible in the pipeline. But at some point, I think a visual reference for a colour palette or look and feel is needed when you have the need for a very consistent and specific outcome. It's nice to share our experiences and ways of working, so thanks for sharing.
Pose Control in Weavy with Openpose
Hey guys! I’ve been thinking a lot about how I can add the most value to this community while I’m learning. I was scrolling through LinkedIn and got inspired by a post about AI control, so I decided to dive in and test it myself in Weavy. I found an "advanced" way for anyone struggling with character posing. Instead of just hoping the AI gets it right, I used openposeai.com to rig my own pose and plugged it into my workflow. As you can see in the screenshot, it allows me to keep the same person and outfit, but completely change the action (from standing to walking). This way you're a director instead of just a prompt engineer! Next step is a 3D controller, will share it when it's finished. Try Weavy workflow: https://app.weavy.ai/flow/TDZoaXJcDHmYTvfz9zqJas Hope this helps some of you gain more control. Let’s keep building! 🚀
Pose Control in Weavy with Openpose
0 likes • 12d
@Michael Rice havent tried that! Does it work consistent enough for you?
0 likes • 12d
@Michael Rice btw you can also use nano banana to make an image based on the pose photo in the style of OpenPose (stickfigure) which you could use. Endless possibilities 🤪
1-7 of 7
Jamy Vodegel
3
38points to level up
@jamy-vodegel-4240
Build the New Era via The Synthetic Way. Master node-based art direction & scalable workflows in The Weavy Way. Move beyond prompting, start building.

Active 3h ago
Joined Jan 28, 2026
Breda, the Netherlands