āļø Group 1 - 013 - The Hidden Camp
You motion for silence and begin moving forward, slow and deliberate. The ranger takes point, his movements barely disturbing the undergrowth. You follow his lead, stepping where he steps, avoiding dry branches and loose stones. The sound of Widow's Creek grows louder, water rushing over rocks somewhere to your left. The smoke becomes clearer as you advance, and soon you can smell it, wood smoke mixed with something else. Cooking meat, maybe. The ranger raises his fist. Stop. You crouch low behind a thick stand of bushes and fallen logs. Through the foliage, you see it. - The Camp A clearing beside the creek, perhaps thirty feet across. Three tents, rough canvas stretched over wooden frames. A campfire burns in the center, tended by a figure in dark clothing. Crates and barrels are stacked near the largest tent, partially covered by tarps. And there, leaning against one of the crates, clearly visible even from this distance... A red ship on a white shield. Thornhaven's mark. Your hearts sink. This is it. The stolen goods. - The Occupants You count five people in the camp: - Two near the fire, one tending it, the other sharpening a blade - One by the tents, rifling through a pack - Two more at the edge of the clearing, talking in low voices, hands gesturing toward the forest They're armed. Swords, daggers, a crossbow leaning against a tree. Not soldiers. Not merchants. Bandits. As you watch, one of them laughs at something, the sound carrying through the trees. Relaxed. Confident. They don't expect trouble. The ranger leans close, his voice barely a whisper. "Five that we can see. Could be more in the tents or out on patrol." He points to the crates. "Those are definitely Thornhaven's supplies. Grain, preserved goods by the look of it." He meets your eyes. "What's the play?" šÆ What Do You Do? - Attack now while they're unprepared. Five against five (or more). Surprise is on your side. - Continue observing. Wait longer, see if more appear, plan a better approach. - Try to capture one who wanders off. Interrogate them, find out who they're working for and why. - Retreat and return with help. You've found the camp and confirmed the theft. Go back to Readingham with this information. - Approach and talk. Risky, but maybe there's more to this story. Demand answers. - Other ā as discussed