The decision is made quickly.
"We'll check out the camp. If it's connected to the missing supplies, we need to know now."
The gray-bearded man nods approvingly. "Good. Be careful out there." he stops for a second and then adds, "Look for a red ship on a white shield, just like our banner, and you'll know those good are ours."
The ranger speaks up. "I know Widow's Creek. Dense forest, easy to get turned around if you don't know the trails. Stay close and follow my lead."
You gather your gear, check your weapons, and prepare to leave.
The woman by the fire presses a small package into your hands.
"Bread and dried fish. Not much, but you'll need your strength."
You thank them and step back into the empty streets of Thornhaven.
You leave Thornhaven behind, heading west across open farmland that quickly gives way to thick forest.
The ranger moves with practiced ease, reading signs in the terrain you wouldn't even notice.
A broken branch here, disturbed moss there, the way the game trails bend.
"Stay alert," he says quietly. "If there's a camp ahead, they might have sentries."
The forest grows denser.
Sunlight filters through the canopy in scattered beams. The sound of running water grows louder.
Widow's Creek.
The ranger raises a hand, signaling you to stop.
He crouches low, studying the ground, then points ahead through the trees.
"Smoke. Faint, but it's there."
You can barely see it, a thin wisp rising above the treeline perhaps a quarter-mile ahead.
The ranger's voice drops to a whisper.
"From here, we go quiet. No talking unless necessary. Watch where you step."
He looks back at each of you.
"How do you want to approach?"
🎯 What Do You Do?
- Scout ahead carefully. Move slowly through the forest, stay hidden, observe the camp before revealing yourselves.
- Approach openly but carefully. If it's just bandits or travelers, maybe talking is better than sneaking.
- Other → as discussed