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AIography

888 members • Free

9 contributions to AIography
POLL: Let's Get This Conversation Going!
I’d love to hear from everyone here. As this group continues to grow, I want to make sure we’re building something that is actually useful, practical, and worth your time. So here’s the question: What would you most like to get out of this community? I want your top 3. But Skool only lets you vote once. So please add a comment with your 2nd & 3rd choices. If something's missing, tell me. This community is yours as much as it's mine. I'd rather build what you'll actually use than guess. 😉 Thanks, Larry
Poll
20 members have voted
1 like • 11d
1. Step by step on tools. I’m completely new to AI generation and I have yet to find an understandable process that people use. Also sometimes terms are used that have no context or meaning to a newb. 2. Tool head to heads. There are so many options, and while it’s true that the tools used depends on the end goal, having some idea of what each tool is good at would be useful as well as what to do when the end goal requires 2 (or more?) tools that complement each other (one lacks where the other is good at it).
Stop Fighting Your AI Video Tool
Stop Fighting Your AI Video Tool — Use Structured Controls Instead If you've ever spent 20 minutes rewriting a prompt to get a dolly-in shot, this one's for you. Kling 3.0 dropped this week with an AI Director mode — and it's a different philosophy than what you're used to. Instead of describing camera moves in text and hoping the model interprets it correctly, you specify the shot: • Camera movement: Dolly, pan, tilt, crane (pick from a menu, not a paragraph) • Shot type: CU, MCU, wide, OTS (cinematographer language, not prompt engineering) • Scene transitions: Cut, dissolve, match cut (built-in storyboarding) • Character consistency: Plan a multi-shot sequence, lock the character across clips This isn't better or worse than Sora/Runway/Veo — it's built for a different workflow. If you're pre-visualizing a scene or prototyping a sequence, structured controls are faster. If you're exploring or generating B-roll, natural language prompts are more flexible. The lesson: stop forcing one tool to do everything. Match the tool to the task. Discussion question: Are you a "structured controls" filmmaker or a "natural language" filmmaker — and does your current tool match that? Founding Members get the full tool comparison breakdown (Kling vs Sora vs Runway vs Veo) with workflow decision trees and when to use which approach — skool.com/aiography/classroom
1 like • Mar 23
These kinds of posts I especially appreciate. The pluses and minuses of any given AI model. I don’t know how anyone can get to know these particulars of each without spending a ton of time working with each. A grid of this sort of information would be very useful is someone in the know is up for the task.
Treat AI image generation as keyframes
Hi everyone I keep seeing people get great results from Higgsfield, but then get stuck when they try to turn a single good image into something usable for video. A common issue I’ve run into (and hear from others) is: You generate a strong image, but when you animate it, the motion feels random or breaks the look. What helped me simplify this was: - Treating Higgsfield images as keyframes, not final shots - Locking the camera style and lighting first - Keeping motion prompts very minimal and consistent across frames - Thinking in short 3–5 second clips instead of full scenes Once I stopped trying to do everything in one prompt and focused on consistency over complexity, the outputs became way more usable for video work. Curious if others here have run into the same thing and how you’re handling animation flow with Higgsfield.
0 likes • Mar 22
Hi! Does “Treating Higgsfield images as keyframes, not final shots” mean you generated a few images —say, beginning/middle/end” of the shot you’re working on—and told it to animate between them? Are they simple pan/tilt/dolly type commands for the movement? Are there prompts that help Higgsfield to keep the shot looking dimensional (instead of flat)?
This Week Inside the Founding Members Tier
Three deep dives dropped this week that Founding Members got first: 🔧 Building a Local 4K AI Video Pipeline — Full NVIDIA + ComfyUI technical breakdown. No cloud costs, no waiting in queues. Your GPU, your footage, your workflow. 🎭 Real-Time AI Avatars with Runway Characters — How world models meet interactive media. Step-by-step build from zero to working avatar. 🎬 Daniel Kwan's AI Roadmap from SXSW — The "Everything Everywhere All at Once" director spent 3 years going deep on AI. His framework for filmmakers is the most practical thing I've seen from someone actually making films. We're past the halfway mark to 50 Founding Members. Once we hit 50, the price goes up and the door closes at this rate. So join TODAY! $29/month, locked for life → https://www.skool.com/aiography/classroom
2 likes • Mar 22
@Alec Graf Thank you for that link! Are these articles supposed to be visible when I go to the Classroom tab? There’s only two things I see there (the first being the promo video for signing up). I joined about a week after the initial offer and can’t locate these articles as stand-alone anywhere.
2 likes • Mar 22
@Alec Graf Ahh, nvm. I thought they’d be lined up under the tab itself. I see I had some extra tapping to do to get to the articles. 🥸
The Suits Have Decided. AI Is Infrastructure Now.
I've been tracking something that dropped yesterday and I want to get your take on it. Canal+ — the French company behind Studiocanal, Paddington, Back to Black — just announced formal multi-year partnerships with both Google AND OpenAI in the same breath as their annual earnings call. Not a pilot. Not an experiment. Infrastructure. The specific use case they highlighted: Google's Veo3 to recreate historical moments from a single archival photo. That's not vague AI promise language. That's a direct hit on documentary production budgets, historical drama reshoots, and the entire stock footage licensing industry. And they're not alone. Disney already invested $1B in OpenAI and handed Frozen and Star Wars characters to Sora. Banijay just merged with All3Media and is talking up AI capabilities. Now Canal+. When both ends of the market — American blockbuster IP and European prestige cinema — formalize AI partnerships within months of each other, the middle has nowhere to hide. Here's the thing though — and this is what people are missing in all the doom takes: Canal+ simultaneously announced a new deal with Sky to develop English-language drama. At least two projects a year for three years. They're deploying AI AND commissioning more human-driven storytelling at the same time. AI doesn't kill demand for content. It changes the cost structure of producing it. The studios that use AI to make more will win. The ones that only use it to spend less will just be cheaper versions of what they already were. I've been in this industry through every major technology transition. This one feels different in speed. Not in kind. The question on the table for all of us right now: are you positioning yourself as someone who knows how to direct the machines? Or are you waiting to see how this shakes out? Curious what you're seeing from where you sit. Drop it below. 👇
0 likes • Mar 15
@Akadri Rofiat yes, but I don’t see how this doesn’t affect the creative workforce. It might not eliminate folks in VFX and such but it will almost certainly reduce the numbers. All the more reason to learn the tech rather than hide from it, but there will be workforce reductions.
1-9 of 9
David Harrison
2
10points to level up
@david-harrison-3455
As a video editor for 30 years, I’ve lived my career seeking the best story and rhythms of that story in every piece I’ve touched.

Active 6d ago
Joined Feb 25, 2026
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