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Feature Forge - IP Incubator

11 members • Free

5 contributions to Feature Forge - IP Incubator
Never ending rewrites...
I think we've all been here... And and for some of you, probably because of me ;). Endless Rewrites are the bane of the creative mind. I feel like this only comes up when we are doing something for someone else. When I'm doing my own, I generally have an idea of what I'm working towards, so it's easy-ish to achieve that goal. But what really cooks my biscuit is when the goal posts keep moving. I think this is just the reality of working in television, there never is just one layer of decision making. We can please the producers, but those producers have to please their distributor, and that distributor has to please the broadcaster. For those of us on the ground, doing the real work, it feels like we're a slave to three masters. My trouble is just keeping up my desire to want to dive back in every single time a change needs to be made. Of course, this would become one of those "that's what the money's for" things... But sometimes I just don't care about that. What are your guys' thoughts on this? Angus, I know you're embroiled in this nightmare right now with me. And Carolyn, I know you've seen the script notes from hell more than a couple of times from those American showrunners, anyone else? I'm also curious if someone who is working on a private project has felt like they were engaged in endless rewrites on their own idea? Was this from your own volition? An editor? Perhaps publisher? Let us know!
1 like • 26d
Hahaha!!! That one American show runner was a very special man. You got the worst of that, though, cause he was changing those goalposts on YOU and I ultimately just had to do what he wanted (though why he didn't just #$%^*& do it himself?!?!?!?) Personally I love the edit. I love to see how a restructure can change things, a new character can ripple across the story. I know I did learn some from that special American, actually, and I generally learn something from each episode. Making the clay of the first draft is my hard part. Sometimes, though, if it's a particularly laborious project that goes on and on, the incentive of just making it go away forever, makes me love that edit to death! Because all edits DO eventually end...our IMDB page is proof! As for personal projects, my collaborator and I have had a project in the hands of several interested producers who all had notes and eventually passed for various reasons. We've re-written each time incorporating their excellent comments. Right now, we're as close as we've ever been, with the best notes we've ever received. We're just completing the millionth rewrite and I have to say, I absolutely love the producer's notes and what she's brought the piece. (She asked for two new characters, among other things.) It's been a thoroughly enjoyable experience and I feel really happy about how the piece has grown.
The Brain Drain Problem
Here's the thing that's been driving me bonkers lately - be prepared to get out your tiniest violin... unless you can relate: Paid writing work is stealing creative energy. Not in some metaphorical way. Literally. You spend your best hours making someone else's words work, and by the time you sit down with your own project, there's nothing left in the tank. My Dad used to say: "Build your own dream, or just get paid to build someone else's..." Ouch. We all need money, that's for sure. But more and more I feel like by the end of the day... I'm done. This is the brain drain problem. And I think the biggest reason personal IP projects stall out. It's not that we don't care about our work. It's not laziness. Creative energy is a finite resource, and we keep spending it on other people's projects first. Then we wonder why our own stuff isn't moving. So here's what I actually want to talk about: how do we stay on track? Not the motivational poster version. We all know we "should" make time. The real question is how we do it when the paid work is eating our lunch every single day. The scheduling piece is trickier than it looks. Blocking off an hour for your personal project isn't enough, it's not just about when you write, it's about what state your brain is in when you sit down. Grinding through hours of interviews or the soul sucking accounts of true crime and then jumping straight into your feature script/novel is a great way to stare at a blank page and feel like garbage about it. I feel like I need a buffer in there... just some time to do nothing (or drive the boys to soccer, which is more likely). Some people protect their sharpest hours for personal work first thing in the morning, before the paid stuff even starts. Some do it late at night when the day's noise has finally died down. Some break their paid work into smaller chunks spread across the day instead of front-loading it all at once. None of these are magic formulas. But you need something, a system, a rhythm, whatever you want to call it, or your project just keeps sliding to tomorrow. And then tomorrow becomes next week.
2 likes • Feb 8
I just can't touch my own work when there's an assignment, they are oil and water, and I am purely focused on turning the assignment around. So what I have been doing in the last year, ahead of the bad feelings that come with neglecting my creative work, is keep a strict daily work schedule at ALL TIMES, knowing I will have to drop my work at a moment's notice. Lately this has worked great. I've got things in a good place, and feel good and grateful to have the work that keeps the lights on. What I can do for myself when I have an assignment is take twenty minutes to send out a query for my stuff. Sure would be nice if some of that progressed!
Hey-O!
Hey Hey! Wanted to say welcome to Angus Kohm, a writer from Winnipeg who works with me (and some of you) on the docu-series stuff we all know and love (sometimes)!
2 likes • Jan 24
Hi Angus! :-)
The Too Many Idea's Problem!
Anyone else drowning in worldbuilding details that are fighting for page time? I'm deep in Remnant Chronicles revisions right now, and I just spent two hours mapping out the political structure of hell... after the Fall! This will never really matter, it won't ever be on screen, nor can a 'fast paced' novel bear it. This is the trap I find myself in often, anyone else? We build these massive worlds because they feel real to us, but then we have to decide what actually serves the story vs. what's just writer indulgence. For a feature, you've got 110 pages. For a series pilot, maybe 60. For a novel, you have more room but readers still need forward momentum. I don't want to say the endeavor is a waste of time, because of course it all helps build a seamless narrative, but it still feels... like a waste, lol, because I'm never going to use it! ;) What worldbuilding details are you guys wrestling with right now?
1 like • Jan 16
No big world-building for me right now, just my third Hallmark. My only challenge is I know I've miscalculated my countdown to Christmas, and I think I've said it's Christmas eve on two different days. 😅
Quick question for the writers here...
So I hit 50,000 words on Remnant Chronicles through the NANOWRIMO - first novella done, halfway through the second. Feels good. Right now it's with an editor doing verification and clarification work, mostly around the theological/mythological stuff I'm layering in. This is my first time working with an editor on fiction (I've done tons of docuseries TV, but that's totally different), and honestly I'm still figuring out how this is supposed to work. Which got me wondering - do you guys use editors? And if so, how do you actually work with them? Like: - What does your workflow look like? Send chapters as you go or full manuscript? - How many passes do you typically do? - Do you find this part fun or is it just the necessary slog before you can publish? I'm trying to figure out if I need multiple editors for different things (structure vs line edits vs copy) or if one person handles it all. Right now mine is focused on keeping the world-building consistent and making sure my post-rapture theology actually tracks, but I suspect I'll need someone else to look at pacing. Anyway - curious how you all handle this stage. What's working for you?
2 likes • Jan 8
That's fantastic, Miles! Congrats. What a huge accomplishment. I did NaNo once, and it was a great experience. As you know, I'm the fiction editor at a literary magazine, and deal with all the short fiction. I've also gone halfway on my ed's certificate at SFU (I love everything to do with words, but tables of contents and footnotes are NOT for me), and have learned multiple editors are often used for an MS. But sometimes the right ed can do it all. At the mag, we mostly take stories that are ready. Occasionally we'll work with an author who is close, but the story is too good to pass up and I see the potential fix. If the author is ready and willing to work together, I'll do a substantive edit, looking at story, pacing: all the fun stuff. When that's ready, we hand it off to our brilliant long-time copy editor. She'll find all those pesky, well-hidden grammar, spelling, usage mistakes, fact-checking—and more. Interestingly, she doesn't like the creative. She's an absolute gem. Six years at the mag, two at the Manitoba Writers' Guild, I can tell you, many, MANY people are looking for the editor who does it all. And it has to be the right fit of editor. As for me, as I'm working on screenplay right now, because of my years in theatre, when I have what I think is a good draft, I order food and drink, and invite a house full of actors to do a read. I know some smarties, and they give the most incisive crit. After the next draft, I hire fancy script ed's for coverage. Between the two, I've brought my current screenplay to it's best form yet. It takes a village.
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Carolyn Gray
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@carolyn-gray-5804
Writer/actor/director/puppeteer

Active 22d ago
Joined Jan 7, 2026