Activity
Mon
Wed
Fri
Sun
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
Feb
Mar
Apr
What is this?
Less
More

Owned by Bucky

Cinematic Content Creation

129 members • Free

Cinematic content creation tips and discussions to elevate your storytelling & design skills.

Memberships

Free Skool Course

66.6k members • Free

The God Life: Made for More

26 members • Free

The AI Advantage

120.8k members • Free

Skoolers

193.1k members • Free

Kourse (Free)

112.9k members • Free

9 contributions to Cinematic Content Creation
Visual References Folder:
Came across these on Pinterest cos they have cool algorithm, I like how they play with shadows and both tell a different story. Goblin one is friggen funny, and the other is really powerful. Post some random art, photo, video, etc you like, I and probably everyone else are intrigued by other peoples interests. 🙏🏾
2
0
Visual References Folder:
🛎️ Challenge: Sunset Water Highlights
I didn't see a tutorial for this when I needed it, but it's actually not hard at all so I get why there isn't one lol. The one I did is basic asl, took me 5mins but still gets the story across. Basically color range the highlights, brush over it, gradient map it with sun color or moon or whatever your preference is. Is there a better way? Probably, what do you think?
1
0
🛎️ Challenge: Sunset Water Highlights
Breaking down my concepting process. 💭
These are some of my thoughts when I make my artworks. The references included are some of my favourite saves on my hard drive over the years. What do you think? Low Angle: Low angles are honestly my go-to when I'm concepting because they instantly make a character feel massive and imposing. I feel like a lot of artists play it safe with standard eye-level shots, which totally misses out on that built-in tension and dominance. Dropping the perspective down to the floor grounds the whole scene in reality while making the subject look incredibly powerful. It's just the best way to give a moment that heavy, dramatic impact right from the jump. Neo Noir: Whenever I'm trying to nail down the mood for a new concept, neo-noir lighting is always my starting point. I don't see enough people really committing to those harsh, crushing blacks, but for me, those heavy shadows do all the psychological heavy lifting. Letting a scene live in the dark with just a few stark light sources creates so much mystery and atmosphere. It turns the environment into its own brooding character, which is exactly the gritty vibe I'm always chasing. Scale: Pushing the sense of scale to the absolute limit is a crucial part of my concepting process when I'm building out a world. It's surprising how often I see art where everything stays perfectly proportional, losing that raw feeling of awe and total insignificance. I love framing a tiny, grounded figure against something completely colossal because it instantly sells the massive odds of the story. It's just the perfect way to make a universe feel dangerous and overwhelming. What's important to you when designing. I'll list more but these were just some that I don't see people speak about often. Let me know what your process is! 🫡
2
0
Breaking down my concepting process. 💭
Social Media Growth
Happy Easter 🙏🏾 I appreciate everyone who signed up coming from my Instagram! I have been dedicating most of my time to pushing and growing on instagram. That’s mostly the reason why I haven’t posted much here, it’s been eating up most of my time. This is 6 months, if you’re interested how I got a few more thousands, if this is a route you’d want to explore here as well let me know. But my focus now is posting more here. Feel free to show your growth or start, wherever you are on that journey. 🫡
Social Media Growth
0 likes • 25d
@Destinee Lewis
0 likes • 25d
@Santiago Saccomano Lets go!
🛎️ Challenge: Changing Lighting Direction in Photoshop (traditional)
I wanted to test myself in trying to quickly change lighting direction make it a cinematic photograph but still keeping it close to the original. It took roughly 20mins to get to the first edit, then another 10 to sort of fix up the rest, its not perfect by any means but that was the goal. Started trying to flatten the lighting in Camera Raw Drew shadows and brushed it out using Levels Used the OG image to add highlights back in the opposite direction to the shadows Touched everything else up I'll show another method I use tomorrow. What's the best way to do this in your opinion? Share your lighting direction edits. 💬
🛎️ Challenge: Changing Lighting Direction in Photoshop (traditional)
0 likes • 28d
@Santiago Saccomano Like this man! the lighting direction works well here, Highlights and shadows are really nice too, have nothing much to say about your direction, the only thing Id do If it was my project is maybe toning down the lens flare slightly so it doesn’t pull attention away from the face. It might also feel more natural if the background light source sat a bit more to the right of the subject to match the lighting direction. Other than that its very clean with a clear style too.
1 like • 25d
@Santiago Saccomano Please do! I’m hoping more people become active here. 🫡 I never use LUTS until I’m done with the look I’m going for, only because of what you said, and i usually do the same with photography. I try my best to not leave it looking photoshop-y even though some people like that, that’s just me. different styles for different artists 🙏🏾
1-9 of 9
Bucky Logo
2
1point to level up
@bucky-logo-4235
Cinematic graphic designer. I make things look expensive without needing a big budget. Posters, edits, visual anything to not make your feed look mid.

Active 19d ago
Joined Oct 24, 2024
Sydney