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20 contributions to Nex-Gen Creators
Turn Simple Grid into Electric Shock Cage VFX | Unreal Engine 5 Niagara Tutorial
⚡ Turn Simple Grid into Electric Shock Cage VFX | Unreal Engine 5 Niagara Tutorial In this tutorial, learn step-by-step how to transform a basic grid into an energetic electric shock cage visual effect using Unreal Engine 5 and Niagara! We'll cover everything from particle setup, dynamic sparks, and arcs to custom material logic and lightning timing. Perfect for games, cinematics, and stylized VFX projects. 📌 What You'll Learn in This Video: ⚡ Setting Up the Base Grid: Structuring your emitter to form a solid visual foundation. ⚡ Electric Arcs & Jitter: Using dynamic forces and noise to create realistic electrical behavior. ⚡ Material & Glow Setup: Crafting emissive materials for high-voltage energy bursts. ⚡ Sparks & Residual Energy: Adding secondary particles for impact and depth. ⚡ Polishing & Parameter Controls: Setting up customizable user parameters for easy tweaking in your levels. ⏱️ Timestamps: 00:00 - Intro & Final Effect Preview ⚡ 01:15 - Creating the Base Grid Emitter 📐 04:30 - Adding Electricity & Noise Motion ⚡ 08:10 - Electric Material & Emissive Glow Setup 🎨 12:45 - Secondary Sparks & Impact Particles ✨ 16:20 - Fine-Tuning Timings & User Parameters ⚙️ 19:00 - Final Result & Wrap-Up 🚀 🔗 Support & Resources: 🧡 Patreon: https://www.patreon.com/Ashif 💳 PayPal: https://paypal.me/9953280644 🌐 Website: https://cghow.com 🛒 FAB Store: https://www.fab.com/sellers/CGHOW 🎨 ArtStation: https://www.artstation.com/ashif 💬 Discord Community: https://discord.gg/CYQSpKwawb 🐦 X (Twitter): https://x.com/cghow_ 🔗 All Links: https://linktr.ee/cghow 🌐 Google Profile: https://profile.google/@cghow 🎓 Courses & Channel Perks: 📚 Check Out My Course: https://youtu.be/DZnuHK1Wckc
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Mesh FX in Unreal Engine 5 Niagara Tutorial
In this Unreal Engine 5 tutorial, you’ll learn how to create a stylized glowing edge cube effect using custom material nodes and the Niagara particle system! We break down how to set up procedural glowing borders and center lines using UV coordinates, add noise distortion, derive normal maps, and bring it all together inside Niagara with mesh particles. 📌 What You'll Learn: 🔹 Procedural Edge & Center Lines: Masking texture coordinates and using step nodes to control line thickness. 🔹 Noise & Distortion: Blending noise textures to give organic distortion and dissolve details. 🔹 Surface Shading: Setting up base color, emissive glow, and generating normal maps with Flatten Normal control. 🔹 Niagara Particle Setup: Spawning mesh cubes, controlling orientation, and layering smaller cubes around a sphere location. ⏱️ Timestamps: 00:00 - Intro & Effect Breakdown 00:22 - Setting up Cube Material & UV Coordinates 01:26 - Creating Glowing Center & Border Edges 02:36 - Adding Noise Distortion & Dissolve 03:55 - Emissive Glow, Base Color & Normal Maps 07:08 - Building the Niagara Mesh Emitter 08:38 - Mesh Orientation & Rotation 08:54 - Adding Surrounding Floating Cubes 09:35 - Final Result & Clean Up 🔗 Support & Community Links: 💖 Patreon: https://www.patreon.com/Ashif ☕ PayPal: https://paypal.me/9953280644 🌐 CGHOW Website: https://cghow.com 🛍️ FAB Store: https://www.fab.com/sellers/CGHOW 💬 Discord Community: https://discord.gg/CYQSpKwawb 🎨 ArtStation: https://www.artstation.com/ashif 🐦 X (Twitter): https://x.com/cghow_ 📺 YouTube Channel: https://www.youtube.com/cghow 🔔 Subscribe: https://www.youtube.com/@CGHOW?sub_confirmation=1 #UnrealEngine5 #UE5 #Niagara #VFX #GameDev #CGHOW #MaterialEditor
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Fantasy Magic Rainbow Spline VFX in UE5 Niagara Tutorial
Learn how to create a vibrant Fantasy Magic Rainbow Spline VFX in Unreal Engine 5 using Niagara! In this step-by-step tutorial, we cover everything from setting up custom spline paths to driving particle motion, color gradients, and glowing ribbon/beam effects. Whether you're crafting magical abilities, enchanted trail effects, or stylized fantasy cinematics, this Niagara spline workflow will give you complete artistic control over your particle movement. ⏱️ Timestamps 00:00 - Final Effect Preview 00:45 - Niagara System & Emitter Setup 02:15 - Creating & Reading the Spline Component 05:30 - Particle Motion, Velocity & Alignment 08:10 - Rainbow Color Gradients & Dynamic Glow 11:45 - Adding Secondary Sparkles & Glow Trails 14:20 - Level Setup & Final Result 📌 Useful Links & Support 📁 Download Project Files / Patreon: https://www.patreon.com/Ashif 💬 Join the CGHOW Discord Community: https://discord.gg/CYQSpKwawb 🌐 Follow / Portfolio: https://www.artstation.com/ashif 🔔 More Unreal Engine 5 Niagara Tutorials If you enjoyed this breakdown, make sure to Like, Comment, and Subscribe to CGHOW for more game VFX tutorials, breakdowns, and creative techniques! #UnrealEngine5 #UE5 #NiagaraVFX #GameVFX #VFXTutorial #CGHOW
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Turn Flat Laser Beams into Realistic Volumetric FX in UE5 Niagara
Learn how to upgrade flat, boring laser beams into realistic, glowing volumetric FX using Unreal Engine 5 Niagara! In this step-by-step tutorial, we break down how to add depth, dynamic light falloff, volumetric scattering, and particle dust to your beam setups so they interact naturally with the surrounding environment and atmosphere. ⏱️ Timestamps 0:00 – Overview & Final Effect Preview 0:45 – Setting Up the Base Beam Emitter in Niagara 2:15 – Adding Volumetric Glow & Dynamic Materials 4:00 – Fine-Tuning Light Scattering & Smoke/Dust Interaction 6:10 – Final Tweaks & Render Preview (Feel free to adjust the timestamp markers to match your exact edit!) 📌 Topics Covered Niagara Beam Emitters & Module Settings Material setup for realistic beam cores and falloff Creating depth with volumetric fog & light injection Adding environmental particle interactions 🔗 Useful Links & Resources Download Project Files / Patreon: https://www.patreon.com/Ashif Follow CGHOW on ArtStation: https://www.artstation.com/ashif Join our Discord Community: https://discord.gg/CYQSpKwawb 💬 Support & Connect If you found this tutorial helpful, don't forget to Like, Share, and Subscribe to CGHOW for more Unreal Engine VFX breakdowns! Leave a comment below if you have any questions or tutorial requests. #UnrealEngine5 #UE5 #Niagara #VFX #GameDev #RealTimeVFX #CGHOW
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UE5 Niagara Light Streak FX | Custom Material & Ribbon Tutorial
Learn how to create a stylized light streak material in Unreal Engine 5 and apply it to a Niagara Ribbon/Beam emitter! In this tutorial, we will build a custom streak material from scratch—setting up edge fading, procedural color ramps, dynamic tiling, and isolated high-intensity glow lines. Finally, we'll implement the material into a Niagara beam system for a clean, camera-facing visual effect ready for games and cinematics. ⏱️ Timestamps: 00:00 - Overview & What We’re Creating 00:18 - Setting Up the Streak Material 01:18 - Masking & Edge Softening (Sine & Power) 02:25 - Color Grading with Color Ramps 03:38 - Adding Variation & Texture Tiling 04:35 - Isolating Bright White Energy Lines 06:50 - Niagara Ribbon & Beam Setup 07:33 - Applying Material to Niagara & Final Result 📌 Key Topics Covered: Custom emissive streak material setup in UE5 Soft edge falloff and opacity masks Color ramps and multi-tone glow controls Niagara Ribbon / Beam emitter integration Enjoy the tutorial? Don't forget to Like, Share, and Subscribe to CGHOW for more Unreal Engine 5 VFX and Niagara tutorials! #UnrealEngine5 #UE5 #NiagaraVFX #GameDev #CGHOW #VFXTutorial
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Ashif Ali
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3 points to level up
@ashif-ali-1882
Real-Time VFX Artist and Tutor at CGHOW

Active 7d ago
Joined Aug 21, 2026