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2DAnimation101

693 members • $9/month

76 contributions to 2DAnimation101
Finished? Partial 06
I thought I'd put the finishing touches on this piece. Then I played it back on a bigger screen...I need to work on my matte cleanup.
Finished? Partial 06
"Cat Trick" is the video I've been working on here; Done!
I know that few or none of you want to watch a 14-minute amateur video, but in case anyone does, here is the project I've been working on since this class began. It has lots of flaws. ElevenLabs and other text-to-voice apps refuse to make realistic children's voices, so my child's voice is weird. Faces are not consistent, for a frustrating reason: OpenArt generally does an excellent job of consistent characters, and then Dzine lip sync trashes it (and other things!). Lip sync changed my main character's face many times. In one case, Dzine lip sync put a sports insignia on clothes worn by a character. WHY??? But overall I'm pretty happy with this. Some of the scene changes are too abrupt, and some of the dialog is over the top. Still, not too bad for my first large AI video project.
0 likes • 2d
Inspirational! I hope this encourages others to share. Thx.
Partial 06 animatic animation mix rendered from AE
I would like to work thru my animations using After Effects as my editor. So, I testing to see how quickly this would render with drop shadows and blur effects added.
Partial 06 animatic animation mix rendered from AE
Testing the AI Process
A motions from mixamo, applied to an iClone dummy, exported as an mp4 for motion reference. On the Galaxy platform, used the AI Video generator and the Kling Motion control to create character movement. Then, using the Galaxy AI lipsync generator with the Sync Lipsync option and a separate character audio mp3 file. The two of the three times it worked well. One time, not. The section with the bulls chasing is still animatic. Didn't want to try AI on that until I got the character motion working. Couldn't stop the AI from creating mouth movement with the character motion. But, when I lip synched, the audio file/AI overrode the original unwanted mouth/lip movement.
Testing the AI Process
2 likes • 25d
@Timothy Masters No. Not many credits wasted, at all. Though I did find it best to go full character to match the full character motion, with the expectation I would zoom in for the closeups. I felt that, if I applied a motion to a head shot, I was wasting the value of the motion - and wasting credits that way. I also generally arranged the motion character similar to the positioning of the character I was using in my shot. And I would definitely go I second or two longer in the generation. The nice thing about that is I can reuse the animation and maybe apply a different part, or slow it down, or speed it up to make it look slightly different.
Partial 05 rough animation using AI
Created with a mix of everything. iClone, Mixamo, PS, Premiere, several Galaxy.ai features, and Dzine. For the Friday 8May Zoom call.
Partial 05 rough animation using AI
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Thomas Jennings
5
278points to level up
@thomas-jennings-3861
Owner of Heaven Road Studio, a "mom and pop" studio that has produced a couple of tv series. Animation Alchemy student.

Active 25m ago
Joined Nov 28, 2025
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