Khách mình đang cần gấp 1 Rive Animator. Vị trí này yêu cầu tối thiểu 30 hrs/w. Nhờ cả nhà chia sẻ cho ai phù hợp nhé ạ! 📍 Job Title: Rive Character Animator We’re looking for a Rive Character Animator to build and maintain a scalable, rig-based character animation system. The goal is to create a single master skeleton that can power multiple characters and wearable outfits through reusable rigs and swappable assets, allowing new characters to be added without recreating animations. 📍 Responsibilities * Build and maintain advanced character rigs in Rive * Create scalable animation systems using reusable skeletons and swappable character assets * Design and manage complex state machines with concurrent and multi-layer animations * Implement smooth animation blending and transitions * Rig, skin, and weight-paint characters using bones and meshes * Prepare vector assets from Adobe Illustrator for production (outlining, flattening, fixed canvas, organized body parts) * Create secondary motion systems (hair, wings, tails, accessories) and polish animations with squash & stretch and visual effects * Collaborate with developers to ensure high-performance animations on mobile devices 📍 Required Skills * Strong experience with Rive, including advanced state machines * Experience building one rig that supports multiple characters, skins, or outfits * Solid understanding of animation blending and transition systems * Proficiency with bones, meshes, and manual skin weighting * Experience preparing production-ready vector artwork in Adobe Illustrator * Knowledge of secondary motion techniques and animation principles 📍 Nice to Have * Experience optimizing animations for mobile applications * Experience creating character evolution or transition cinematics * Background in game development or interactive mobile applications 📍 What We’re Looking For Please include a portfolio demonstrating a single reusable rig driving multiple characters, skins, or costumes. We are specifically looking for scalable animation systems rather than individual, one-off animated characters.