⚔️ Group 1 - 009 - Someone was here...
One of you picks up a stone, weighing it in your hand.
"Let's see if anyone's home."
You draw back and throw.
The stone arcs through the morning air and cracks against the mill's wooden wall, loud in the silence.
You wait.
Nothing.
No response. No movement. No sound.
You exchange glances, then make your decision.
Time to investigate.
  • Approaching the Mill
You move down the hill carefully, weapons ready, eyes scanning the empty streets of Thornhaven as you approach.
The mill stands at the eastern edge of town, a sturdy two-story structure built of wood and stone. The wheel is motionless, its paddles dry and still.
As you draw closer, one of you kneels, studying the ground.
Fresh tracks.
Footprints in the soft earth around the mill's entrance. Multiple sets, human-sized, leading away.
Recent, from this morning perhaps.
The door to the mill hangs slightly ajar.
  • Inside the Mill
You push the door open slowly, hinges creaking.
The interior is dim, dusty light filtering through the windows.
Sacks of grain are stacked along the walls, some torn open, their contents spilled across the floor.
The massive grinding stones sit silent in the center of the room.
But something is immediately clear:
Someone was here recently.
The air still holds warmth, like body heat lingering in a closed space. You can almost feel it, the presence of whoever occupied this place during the night.
And on the floor, scratches and footprints in the dust.
Beneath it, an arrow points toward the town center.
🎯 What Do You Do?
  • Search the mill thoroughly.
  • Follow the tracks immediately. Whoever was here went that way. Find them.
  • Call out. Maybe whoever was here is still nearby, hiding, watching.
  • Other → as discussed
Search the mill thoroughly.
Follow the tracks immediately.
Call out.
Other → as discussed
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Anjo Gaul
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⚔️ Group 1 - 009 - Someone was here...
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