Get your app to paying customers. One experiment a week, real numbers, no gurus.
I'm Aivars, iOS dev in Bangkok. 12 apps in the App Store, around $50K from apps in 2025. Building got easy. Getting paying customers is still the hard part, and I work on it in public.
What's inside:
π Your project log: one 30-day goal, a weekly comment with what you did and one number.
π A 60-minute call every two weeks: show your numbers, get a hot seat, leave with the next experiment.
π The library for when a number stalls: 60-Day Revenue Sprint, app essentials, content marketing, workshop replays.
π FeedbackThread, my feedback tool, included while you're a member.
This is for you if:
βοΈ You can build an app, or you're about to.
βοΈ You have downloads but no revenue, or an idea and no proof.
βοΈ You'd rather post a small real number than a big vague plan.
$19/month, cancel anytime. Not a course. Not weekly coaching. A room where indie devs get paying customers and say the real numbers out loud.