need help with wierd crash
i was tinkering with adding the bloom shader example to my game.
whenever the game tries to make a new world file it crashes.
it says the error happens when setting up a new world file but i don't think the world file creation is at fault because it's code hasn't changed and if I go back to before i tried adding shader stuff it works fine.
so my best guess is i setup the shader code poorly and it is causing some sort of memory corruption?
honestly i have no idea what's going on and could use some help.
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Flynn V
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need help with wierd crash
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