Some tips about lay-ins
I made a short, quick, and dirty explanation about how I approach lay-ins for a different forum. I'll post it here in case someone here will find it useful (or will be able to point to problems with this approach).
Here are the pointers:
  • Use light, thin lines
  • A good lay-in already has the sense of 3d without any tone
  • Avoid continuous contours, always look for overlaps
  • Draw through the form
  • Think in 3d (study the skull, the Loomis method, whatever else helps)
  • Make sure the outline has the same feeling as the original (I failed at this step here)
  • Center lines are your friends
  • Always check and re-check alignments and basic proportions
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6 comments
Sergey B.
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Some tips about lay-ins
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