I'm building BreakUI, a platform designed for breakers who sell spots in collectible card pack breaks and reveals.
Whether you're breaking sports cards, Pokémon, Magic: The Gathering, or other collectible cards, I want to understand what makes running your breaks easier—or harder—than it should be.
I can write code, design features, and build systems all day long. But that doesn't mean I know what breakers actually need.
That's where you come in.
I created BreakRoom because I don't want to build BreakUI in a vacuum.
I'll share what we're working on, ask for your opinions, show you our mistakes, and explain the decisions we make.
You don't have to use BreakUI. You don't have to agree with me. And you certainly don't have to tell me what I want to hear.
I want your perspective.
Let's start with two questions:
1. What do you break?
2. What's your biggest frustration when organizing, selling spots for, or running your breaks?
Welcome to BreakRoom. Let's build something useful for breakers, together.