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Claude Code Club

6.8k members โ€ข $9/month

AI GameDev Skool

299 members โ€ข $9/month

Create Games with AI

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AI Automations by Jack

3.2k members โ€ข $87/month

Game Wizard AI Course

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AI Creator Profits

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Story Hacker STARTER

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14 contributions to Create Games with AI
Any Slay the Spire fans in the house?
One of my favourite games of all time, up there with FTL, The Binding of Isaac and Darkest Dungeon! A sublime game, a perfect fusion of deck builder and rogue-like, my two favourite genres. The team took community feedback and data analysis to the next level, every game creator can learn from this story. They didnโ€™t just guess what worked. They watched how people played, listened to what broke, and kept tightening the loop until the game became ridiculously replayable. The lesson: Your first version doesnโ€™t need to be perfect. It needs to be playable enough to create feedback. What game do you think has the best core loop ever?
1 like โ€ข 9d
Oh! Me! ๐Ÿ™‹๐Ÿปโ€โ™‚๏ธ Me! ๐Ÿ™‹๐Ÿปโ€โ™‚๏ธ Me! ๐Ÿ™‹๐Ÿปโ€โ™‚๏ธ I love that game!! ๐Ÿ˜๐Ÿ˜†
Quick question ๐Ÿง
If I were to help you create and release a game, what would you want the MOST help with? Vote below โ€” this genuinely shapes what I build next.
Poll
14 members have voted
Quick question ๐Ÿง
0 likes โ€ข 12d
@Morgan Page LOL You make some VERY valid points there! lol And yeah, I've had the same thought sometimes that the old "computer controlled NPCs" have never really be considered "AI." They're probably more like a bunch of if-then statements and such.
1 like โ€ข 12d
@Morgan Page A bar fight. Yeah, you're probably absolutely right! ๐Ÿคฃ
Quick Question: Does this give you Diablo vibes?
I'm currently working on a new Diablo-inspired idle game. ๐Ÿ‘นโš”๏ธ Does it already give you Diablo vibes, or what would you change/add to make it feel more like Diablo?
Quick Question: Does this give you Diablo vibes?
1 like โ€ข May 31
Yeah, I can see the Diablo inspiration in it, but I guess it doesn't scream Diablo to me a whole lot. Maybe that's just because it's a different style of game than Diablo, of course lol. I can definitely see a few things that look like Diablo, though. Like the health and mana bars both look like the ones in Diablo 2, and of course, the way all the items glow when they drop...... that was a funny catch when I realized it. ....and the way they all spread out when they drop too LOL awesome!!! Without playing it myself, I don't think there's much that I could suggest about changing it to be MORE like Diablo since it probably isn't the same type of game. I think it looks pretty good so far. ๐Ÿ™‚๐Ÿ‘
AI Tools for Game Creation
What AI tools are you using for game development? Here are a few Iโ€™m experimenting with or leveraging that have worked well!
AI Tools for Game Creation
1 like โ€ข May 29
I'm really new, so I'm just using Claude Code for writing python for some simple games, but I am excited to see this and have some ideas of the kinds of tools I can try out. Thank you very much for this nice photo! ๐Ÿ˜Š
How best to start?
I'm basically a newbie here and I've currently been using the Claude Code extension in VS Code and AntiGravity to work on a project, which means I have all the files in a folder on my computer and it's using Pygame as the interpreter to load the game. After I've seen some of the projects shared in this group, though, it makes me wonder if I'm taking the longer, more difficult route right now, because I know I'll have to have a bunch of different asset files in order to improve the graphics and do things like that, so I'm wondering if there is a better way to start out as a beginner in order to create some better-looking games. So far, all I have is this very rough-looking first workable iteration, and I started looking for ways to create sprites and other graphics to replace the placeholders for the troops in this turn-based strategy game. What is everyone else using for creating games? I know Lovable is supposed to be a good option, but I'm not sure how much control you would have over managing and owning the code. I'm open to learning anything and everything I can on this, so please don't hesitate to share your knowledge and experience and help me figure out the best starting point. I really appreciate anything anyone can provide! Thanks guys!
How best to start?
1 like โ€ข May 26
@Morgan Page Thank you for the information! That's helpful. Can you please explain one thing for me though? In your setup, you say you use Codex, Claude, and Antigravity for game design. What exactly would you say separates game design from coding? I think I might have an idea, but from my understanding, even the game design is coding, really. You're basically writing the code that helps create the structure and functions of the game, and therefor "designing it." Please help me learn what I'm missing with my understanding. Thanks! ๐Ÿ™‚
1 like โ€ข May 29
@Morgan Page Yes, that's helpful. Thanks. So then, if you're not using Claude or Antigravity for coding, are you mostly just using them for brainstorming ideas and such? What kind of work do they actually do for you? Are they modifying the files in any way?
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Nathan Campbell
3
20points to level up
@nathan-campbell-8081
Tech geek and entrepreneur. Freedom is my Passion

Active 7h ago
Joined May 21, 2026
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